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NPC Generator

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Advanced [show]


Hûmgrat Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this man prefers to wear flannel. He keeps his golden hair in a flapper bob. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Carpenter, Hûmgrat learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Depressed. Bonds: Adventurer, Job, In love. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Hûmgrat Kent, Male Half-Orc Fighter 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)4 (-3) 10 (+0)7 (-2)
Skills Insight +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Hupe Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of the four houses of cards on his torso. He has wavy chestnut hair. His eyes are gray and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.

History: He was born in the east, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Joker. Bonds: Immigrant, Attractive, Criminal record, Job. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Hupe Tosscobble, Male Halfling Bard 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Norkruuth Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His blue crest is thinning but still full. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Norkruuth was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, In love. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Norkruuth Kimbatuul, Male Dragonborn Cleric 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1200 gp. Aquamarine (1300 gp). Azurite (11 gp). Brown-green garnet (140 gp). Moss agate (11 gp).


Social Check DCs


Peren Raethran, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses in tan turtlenecks beneath a blue coat with yellow slacks and is in decent physical shape. His brown hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: Peren was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Peren Raethran, Male Elf Barbarian 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs


Zephan Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely black suit with red socks and a vest with buckled shoes. His chestnut hair is braided into rings. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: Gifted from a young age, Zephan studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Job, Adventurer. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Zephan Sorrow, Male Tiefling Bard 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp. An abacus with copper, silver and gold markers (130 gp). Solid gold idol (800 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His golden hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has drifted from career to career and currently works as a Body Guard.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Poor, Job, Enemies, Immigrant. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Raer Firahel, Male Half-Elf Druid 13
Medium (5'10") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 42 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 6 (-2)13 (+1)
Skills Performance +5, Survival +2
Senses Passive Perception 8
Languages Common, Elven, Auran, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 gp. Freshwater pearl (5 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Citrine (50 gp). Obsidian (5 gp). Amber (100 gp).


Social Check DCs


Thea Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She tends to wear a red poncho over her likewise colored trousers and shirt. Her black hair is kept up in a ponytail inside a deerstalker hat. Her skin is flawless and her brown eyes scan people very quickly.

Personality: A skeptical and narcissistic woman, Thea's first love is herself. Her second love is also herself. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Thea Goodearth, Female Halfling Cleric 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)14 (+2) 9 (-1)16 (+3)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Red garnet (150 gp). Tourmaline (150 gp).


Social Check DCs


Thea Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels the way she acts is they only way to get by in the world; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Insomniac. Bonds: Immigrant, Criminal record, Rich. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Thea Thistletop, Female Halfling Wizard 16
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 77 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills History +8, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Auran, Draconic
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444433

Possessions: 5000 gp. Chrysoberyl (140 gp). Tiger eye turquoise (12 gp). Obsidian (12 gp). Blue quartz (12 gp). Violet garnet (400 gp). Rock crystal (40 gp). Violet garnet (400 gp).


Social Check DCs


Grigi Stansfield, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'3" and wears a black armored body suit, with a simple white line shooting up and back down. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is wracked by social anxiety; and she has passion for adventuring and risk

Flaws: Fearful, Ugly. Bonds: Guardian, Adventurer. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Grigi Stansfield, Female Half-Orc Ranger 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs

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