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NPC Generator

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Advanced [show]


Mella Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her right hand appears badly burned and disfigured. Her white hair is long and unkept. Her eyes, though not visible through her cowl, are violet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Mella grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Mella Firahel, Female Half-Elf Barbarian 9
Medium (5'2") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 86 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 110000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky brown painted plate armor. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Criminal record, Rich. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Gilthur Ungart, Male Dwarf Expert 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Mormo Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a black suit. He is physically well-built. His hair is red and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Flaws: Addict, Insane, Disease, Greedy. Bonds: Rich. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Mormo Fluke, Male Tiefling Monk 5
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Nordak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries a battered longbow and tarnished sword as well. His red hair, when down, is lengthy. His eyes are a pleasant green.

Personality: This man loves painting and to teach people painting more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Nordak was born the youngest of three triplets. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and he feels threatened by others

Ideals: Fighting, Artistic, Justice. Flaws: Fearful. Bonds: Family. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Nordak Lutgehr, Male Dwarf Adept 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)16 (+3) 9 (-1)15 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Obsidian (15 gp). Pink pearl (90 gp). Banded agate (15 gp).


Social Check DCs


Enidda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is portly but not overly obese. Her golden hair is cut short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Enidda was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To be a Detective again.

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Enidda Nucklestamp, Female Gnome Bard 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 79 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +6, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 5000 gp. Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold music box (2000 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Foxilon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries bows. His hair is long and silver with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Disciplined, Justice. Bonds: Poor, Attractive, Slave. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Foxilon Jamjar, Male Halfling Adept 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 900 sp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Norûk Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: Norûk was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Family, Slave. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Norûk Badger, Male Half-Orc Fighter 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Darrak Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 3 years old his parents immigrated from the east. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He is unsatisfied with his job; and to be a gardener again

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Darrak Fireforge, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Arcana +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hethress Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. She wears a colorful flower in her gold crest. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.

Motivation: She uses money and sex appeal to get what she needs; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Hethress Wivvyrholdalphiax, Female Dragonborn Fighter 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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