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NPC Generator

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Advanced [show]


Chaedi Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. She carries a battered whip and tarnished ceremonial dagger as well. She wears her hair in dreadlocks. Her eyes are brown and beady.

Personality: She is almost excessively polite to everyone, even when angry. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Roofer business at a young age. She helped her father out around the business and became quite the natural. Since then, she has sought to make the best of life.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Chaedi Netyoive, Female Elf Warrior 4
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 3 Holy water. 6 Acid flasks.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, grey, dusty cloak. His black hair is braided into rings. His amber eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Body Guard, Adrik learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Flaws: Insane, Selfish. Bonds: Job, Family. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrik Holderhek, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Geva Lester, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her skin is fair and her fingers are delicate and long. Her red hair is braided into rings. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She feeds upon the attention of others.

History: Geva lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Ruler like her father before her.

Motivation: Doesn't want to be a Ruler and was forced into it by her family.

Ideals: Optimist. Bonds: Attractive, Family, Job. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Geva Lester, Female Human Barbarian 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 57 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Religion +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 210 pp. Violet garnet (800 gp). Carnelian (60 gp). Brown-green garnet (70 gp). Rhodochrosite (11 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His eyes are green and catlike.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Laborer, who enjoyed hunting, Solomon was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Solomon Marleigh, Male Human Aristocrat 11
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. Sardonyx (80 gp). Fire opal (800 gp). Tourmaline (150 gp). Zircon (80 gp).


Social Check DCs


Pogranix Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her crest is copper and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pogranix fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Athletic. Flaws: Emotional, Impulsive. Bonds: Religious. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Pogranix Kerrhylon, Female Dragonborn Commoner 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Helen Vance, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, and she perpetually has her sai ready. Her long auburn hair reaches down to her waist. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her job bores her to no end. She has decided to make it more interesting.

History: Helen hails from a village terrorized by illithids. In her 15th year, her parents were killed by a illithids raid, leaving Helen alone in the world. After a stint in an orphanage, she was adopted. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Adventurer, Criminal record, Enemies. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Helen Vance, Female Human Sorcerer 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Maynild Ramsay, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She carries with her a set of glaives, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her silver hair is long and unkept. Her blue unseeing eyes seem to look past you.

Personality: She is a Cartwright first and foremost. She believes firmly that knowledge should be universal. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Interpreter, but she got bored and became a Cartwright. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Maynild Ramsay, Female Human Aristocrat 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 6000 cp. Banded agate (12 gp).


Social Check DCs


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Detective like his mother before him.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Frouse Tarkelby, Male Gnome Sorcerer 5
Small (3'7") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 700 gp. Deep green spinel (50 gp). Aquamarine (900 gp). Banded agate (7 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a moderate pudge and is not very fit. She keeps her long auburn hair kept up in a rat tail. Her amber eyes peer out from beneath her small red hat.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She uses divination through singing.

History: Thea hails from a village terrorized by brigands. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. By chance she met her sister recently and the two have been together since.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and half-orc compassion

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Enemies, Family. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Thea Fatrabbit, Female Halfling Fighter 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)6 (-2) 15 (+2)15 (+2)
Skills Insight +5, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Brown-green garnet (130 gp). Star rose quartz (80 gp).


Social Check DCs

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