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NPC Generator

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Advanced [show]


Lewis Dumph, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a brown and white robe with the hood down. His white hair is cut short. His skin is flawless and his amber eyes scan people very quickly.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Lewis has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and a strong sense of loyalty to gnomish people

Ideals: Logical. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Lewis Dumph, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)11 (+0) 3 (-4)15 (+2)
Skills Perception -2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Merihim Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair, while still mostly black, has prominent grey streaks. His eyes are black.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gifted from a young age, Merihim studied abroad. After coming to the age of reason, Merihim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: Revenge; and he wants revenge against orcs

Ideals: Passionate, Gifted. Bonds: Poor, Enemies. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Merihim Faith, Male Tiefling Bard 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 350 gp. Golden pearl (130 gp).


Social Check DCs


Helja Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. She keeps her black hair in a flapper bob. Her eyes are likewise gray.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers.

Ideals: Passionate, Gifted. Bonds: Rich, Attractive, Family. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Helja Brawnanvil, Female Dwarf Paladin 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 78 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100000 cp. Eye agate (8 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear brown tank tops with white pants. His hair is blonde and curly. His half smiles and amber eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Barendd Gorunn, Male Dwarf Paladin 11
Medium (4'4") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 89 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item.


Social Check DCs


Thradal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Thradal was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Dilettante job and began his own company from there.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Athletic, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Thradal Fallack, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thamior Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a shortbow. He has a small bristly mustache and wavy brown hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Shoemaker, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Family, Job. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Thamior Cithreth, Male Elf Commoner 13
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 12 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Old masterpiece painting (1200 gp). Gold dragon comb with red garnet eye (1700 gp). Silver chalice with lapis lazuli gems (30 gp). Golden circlet with four aquamarines (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (6000 gp). Jeweled anklet (4000 gp).


Social Check DCs


Phelaia Flair, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. Her hair, while still mostly brown, has prominent grey streaks. She has red eyes and a black hat with a green feather.

Personality: Confrontational and typically high on some drug or another. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's since become an addict/alcoholic.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Mentor, Criminal record. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Phelaia Flair, Female Tiefling Ranger 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 24 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a tan suit, violet shirt, and white tie. She has slicked back auburn hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Valanthe was raised in a hard working conservative environment. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son; and she is wracked by social anxiety

Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Valanthe Ariessus, Female Elf Commoner 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Quick Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears baggy pastel pantaloons and a black scarf. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her cinnamon fur is thinning but still full. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born in the east, but her parents moved at a very young age to the south. She struck it rich when she found rare goods in large quantities. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She is greedy; and several ex partners dislike her way of doing things and want revenge

Flaws: Disease. Bonds: Rich, Enemies, Immigrant, Adventurer. Occupation: Layabout

Voice: French accent

Attributes [hide]

Quick Of Spirit, Female Tabaxi Monk 6
Medium (6'4") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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