Thoradin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He has moderate length red hair. He has blue eyes and a brown hat with a blue feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was granted druidic powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 51 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Raethran, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. He wears his blonde hair up. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Nim hails from a village terrorized by giants. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants revenge against giants
Flaws: Shy, Greedy. Bonds: Poor, Family, Enemies, Job. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
Possessions: 230 gp.
Five Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'11" and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right leg appears badly burned and disfigured. She wears a small hat to cover her moderate length gray fur. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined. Flaws: Disease. Bonds: Poor, In love. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 gp.
Jarana Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. Her hair is golden and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. Around other people she will do her best to conceal her emotions and appear jolly.
History: Jarana lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. By chance she met her brother recently and the two have been together since.
Motivation: To settle down with her crush; and an old rival family wants her found
Ideals: Gifted. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 65 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp.
Naill Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is chestnut, silky, and of moderate length. He has green eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Mentor, Rich. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Trail On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trail took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She used her abilities to travel the world and help people.
Motivation: She is unsatisfied with her job; and she's in love
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Silk rope.
Ea Absence, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. She has moderate length chestnut hair. Her white eyes peer out from beneath her broad black hat.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east to a Merchant, Ea learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 7 years.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
Odo Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he is unsatisfied with his job
Flaws: Lazy, Mundane. Bonds: Attractive, Job, Poor. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 17000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Beatrice Sutherland, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She wears baggy grey pantaloons and a white scarf. Her chestnut hair is knotted and matted. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irascible and easily irritated. She is skeptical of what others tell her and is slow to trust.
History: Her father raised her in a mountain cabin. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC.
Flaws: Addict, Antagonistic, Shy. Bonds: Nature, Mentor. Occupation: Barber
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp. Amber (70 gp).
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