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NPC Generator

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Advanced [show]


Vanchu Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a white shirt with thin black vertical stripes and red pants. Her long black hair reaches down to her waist. Her brown eyes are slightly larger than normal.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Locksmith like her father before her.

Motivation: Many illithids want her driven away; and she is greedy

Ideals: Gifted. Bonds: Job, Military, Rich, Enemies. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Vanchu Rutland, Female Half-Orc Ranger 15
Medium (4'10") Half-Orc, True Neutral (CR 15)
Armor Class 12
Hit Points 133 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)9 (-1) 10 (+0)14 (+2)
Skills Deception +7, Medicine +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 300 pp. Azurite (9 gp). Fiery yellow corundum (700 gp). Carnelian (50 gp). Carnelian (50 gp). Black pearl (1000 gp). Blue star sapphire (700 gp). White pearl (130 gp). Sardonyx (50 gp). Tourmaline (130 gp). Moss agate (9 gp). Chrysoberyl (130 gp). Peridot (50 gp). 1 Medium magic item.


Social Check DCs


Gillyd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. She has black hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gillyd was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Gillyd was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Poor, Military. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Gillyd Aranore, Female Dwarf Warlock 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 10 (+0)12 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Egelina Dudley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, constantly wearing a brown suit, yellow shirt, and blue tie. Her red hair is braided into rings. She is baby faced.

Personality: She is fixated on the number 54. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast desert. Her mother took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To get a good night's sleep; and she is wracked by social anxiety

Flaws: Insane, Fearful, Insomniac. Bonds: Nature, Family. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Egelina Dudley, Female Human Ranger 11
Medium (4'7") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 14 (+2)8 (-1)
Skills History +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 900 gp. Azurite (7 gp). Rose (70 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Reed, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her Stetson hat is riddled with cuts and holes. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Egelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Egelina lived on a farm with her father, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Family. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Egelina Reed, Female Human Druid 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Dariff Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light brown in addition to tight pants. She has a long red ponytail with little hanging trinkets. Her eyes are amber and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Dariff hails from a village terrorized by orcs. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by orcs. Dariff was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: To reunite with her absent father; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Enemies, Family. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Dariff Glanhig, Female Dwarf Barbarian 6
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 9 (-1)3 (-4)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Sardonyx (40 gp). Star rose quartz (40 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thrak Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His red hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He struck the Detective job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Optimist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Thrak Blankley, Male Half-Orc Warrior 6
Medium (5'0") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 69 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 600 gp. Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs


Thamuz Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear green tank tops with black pants. His white hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Insane, Shy. Bonds: Criminal record. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Thamuz Integrity, Male Tiefling Rogue 4
Medium (5'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Golden yellow topaz (300 gp). Jet (160 gp). Blue star sapphire (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has styled his golden hair well, parting it to the right. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Jeweler, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Gerald Teinithra, Male Half-Elf Warrior 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 310 gp. Golden yellow topaz (300 gp).


Social Check DCs


Gunnloda Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she usually wears her grey robe and has her scimitar always slung over her shoulder. Her head has been shaved. She has a dull look in her blue eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: She was always a brilliant, if unscrupulous mind. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Joker, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Gunnloda Brazzik, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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