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NPC Generator

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Advanced [show]


Luthra Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing a long, tan, dusty cloak. Her brown hair has been sun bleached extensively. She is baby faced.

Personality: This woman loves painting and to teach people painting more than just about anything. She is obsessed with finding treasure.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Miner for hire.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Luthra Scheppen, Female Gnome Bard 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Cloud On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is business-like. She takes instructions and follows them to the letter. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born in a small desert village. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Cloud's homeland. Cloud decided to take the middle way and become a bodyguard. She has never given up on her singing dream.

Motivation: Wants her loneliness to end.

Ideals: Professionalism, Artistic, Fighting. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Cloud On the Mountaintop, Female Tabaxi Warrior 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +5, History +6
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6

Possessions: Red spinel (160 gp). Sard (20 gp).


Social Check DCs


Jezebeth Madness, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her left hand appears badly burned and disfigured. Her brown hair has been sun bleached extensively. Her eyes are white and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Disciplined. Bonds: Rich, Mentor, Religious. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Jezebeth Madness, Female Tiefling Aristocrat 8
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +6

Possessions: 400 gp. Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long yellow fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Poor, Slave. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Cleric 8
Medium (6'8") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 5 (-3)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 7
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 gp. Alexandrite (1600 gp). Freshwater pearl (6 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his brown robe and has his longsword always slung over his shoulder. He has chestnut hair. This violet eyed westerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Bellfounder in town.

History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Job, Nature, Debt, Military. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Manfred Northcott, Male Human Rogue 10
Medium (5'6") Human, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)3 (-4) 11 (+0)15 (+2)
Skills Athletics +6, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1400 gp. Black pearl (400 gp). Obsidian (5 gp). Freshwater pearl (5 gp). Moonstone (60 gp). Fiery yellow corundum (600 gp). Amber (90 gp). Freshwater pearl (5 gp). Deep blue spinel (400 gp).


Social Check DCs


Quespa Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large green jacket and is in decent physical shape. She wears her red crest up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a slaver, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Quespa took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Mentor, Nature. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Quespa Beryntolthropal, Female Dragonborn Adept 12
Medium (6'1") Dragonborn, Chaotic Good (CR 12)
Armor Class 14
Hit Points 38 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2000 gp. Sardonyx (50 gp). Peridot (50 gp). Emerald (400 gp). Golden pearl (60 gp). Lapis lazuli (12 gp). Black pearl (500 gp). Coral (60 gp). Smoky quartz (50 gp). Freshwater pearl (12 gp). Zircon (50 gp).


Social Check DCs


Raiann Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. Her gold crest is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Raiann reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Disease, Mundane. Bonds: Poor, Attractive, Military. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Raiann Fharngnarthnost, Female Dragonborn Sorcerer 8
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. Rose (70 gp). Deep green spinel (70 gp). Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey coat over a green low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of halberds, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break.

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Nordak Daerdahk, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 12 (+1)7 (-2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 270 gp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Millicent Marston, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears crescent spectacles with a black brim.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small mountains village. Millicent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 4 years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Persistence. Flaws: Fearful. Bonds: Nature, Job, Criminal record. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Millicent Marston, Female Human Bard 10
Medium (4'11") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 17000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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