Oriel Palomarez, Female Human [Permalink]
Personal [hide]
Description: A 5'6" northern woman, she wears a brown cloak and cross-gartered white stockings. She has red hair. She has green eyes.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Oriel was born the youngest of three triplets. She has had some formal dancing training, and achieved minor success. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Bonds: Has a crush, Family, Adventurer, Religious. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: Amethyst (70 gp). Tiger eye turquoise (12 gp). Azurite (12 gp). Alexandrite (700 gp). Lapis lazuli (12 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Breena Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears professional attire. She wears her auburn hair up. Her hazel eyes are passionate and lively.
Personality: She is very quiet and rarely speaks above a whisper. She works hard and plays hard.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To pay off her debts; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Attractive, Poor. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp.
Symma Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She has the majority of her body covered in plate. Her chestnut hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Symma isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A powerful wizard made her what she is. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Impeccable. Flaws: Fearful. Bonds: Criminal record, Mentor. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate.
Koeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a pixie cut. His violet unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a brothel owner, Koeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Koeth has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Disease, Hedonist. Bonds: Mentor, Adventurer. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Blorg Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears just a black suit. He has styled his chestnut hair well, parting it to the right. His eyes are hazel and beady.
Personality: Blorg wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. Banded agate (14 gp). Jasper (40 gp). Hematite (14 gp).
Gilkass Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail, and is pretty ugly. Her rusty crest is thinning but still full. She wears crescent spectacles with a black brim.
Personality: She will rave to anyone who will listen. Gilkass enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born blind and as such lacked many opportunities for work. Her father was a soldier and died while she was still young. Gilkass was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Hedonist, Disease. Bonds: Military. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 53 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: Just what you see.
Azaki Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his old friends.
Flaws: Insomniac, Shy. Bonds: Adventurer, Criminal record, Rich. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp.
Ekemon Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, black, dusty cloak. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Ekemon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ekemon's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekemon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 8000 sp. Pink pearl (160 gp). Golden pearl (160 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Tiger eye turquoise (9 gp).
Koeth Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up in a very large beehive style do. He has brown eyes and a violet hat with a yellow feather.
Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Religious. Occupation: Farmer
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 14)
Armor Class 9
Hit Points 100 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
Possessions: 5000 gp. Sardonyx (80 gp). Blue quartz (11 gp). Lapis lazuli (11 gp). Star rose quartz (80 gp). Fiery yellow corundum (900 gp). Smoky quartz (80 gp). Brown-green garnet (100 gp). Sard (80 gp). White opal (900 gp). Moss agate (11 gp). Violet garnet (1500 gp). Black star sapphire (900 gp). Deep green spinel (100 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

