Theobald Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a brown low-cut shirt, and a top hat upon his head, and he perpetually has his sword ready. His red hair is thinning but still full. He has a dull look in his hazel eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.
History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Fighting. Flaws: Sensitive, Antagonistic, Depressed. Bonds: Mentor. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 40000 cp.
Nora Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She has a long brown ponytail with little hanging trinkets. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nora is combative with any and all who dare try her patience in the slightest.
History: She got into the Mayor business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.
Motivation: To reunite with her absent father; and further expansion of business
Ideals: Justice, Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 160 gp.
Juliana Tewksbury, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears grey leather gloves, a grey jacket, and tight pants. Her hair is auburn and curly. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot resist a sob story and will often dote over anyone who has one.
History: Juliana hails from a village terrorized by giants. Cursed with lycanthropy at a very young age, Juliana has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Guardian, Enemies. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Brown-green garnet (130 gp).
Eida Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She likes to wear white tank tops with brown skirt. Her chestnut hair is long and unkept. Her brown eyes dart from person to person.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Ploughman, who enjoyed hunting, Eida was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to end her boredom
Ideals: Disciplined, Joker. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Obsidian (5 gp). Chrysoprase (80 gp). Hematite (5 gp). Deep green spinel (50 gp). 1 Minor magic item.
Dustin Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a violet tunic with white highlights, and long green pants that bunch up around his shoes. He wears his auburn hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. 1 Antitoxin.
Left-Handed Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His fur is greying and his face has many wrinkles. His eyes are amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Artistic, Impeccable. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 93 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 140 pp. 1 Minor magic item.
Odo Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and wants to raise his children well
Ideals: Optimist, Opinionated, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Spear Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean pastel cloak covering her clean studded leather. She has moderate length orange fur. She wears crescent spectacles with a black brim.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Baker for hire.
Motivation: She loathes her own lifestyle; and expand her business
Ideals: Philantrophist, Gifted. Flaws: Cynical, Depressed. Bonds: Job. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 14)
Armor Class 13
Hit Points 110 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Violet garnet (600 gp). Star rose quartz (20 gp). Bloodstone (20 gp). Red-brown spinel (90 gp). Eye agate (6 gp). Rose (20 gp). White opal (700 gp). Tourmaline (90 gp). Golden yellow topaz (600 gp). Chrysoprase (20 gp). Star ruby (700 gp). 1 Medium magic item.
Emeny Gladstone, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are gray.
Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Emeny was born the youngest of three triplets. Through the years after Emeny was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Emeny's mother didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Flaws: Insane, Antagonistic. Bonds: Adventurer, Family, Religious. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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