Shivering Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright brown dresses and hats. She keeps her long gray fur kept up in a rat tail. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the west, but her parents moved at a very young age to the south. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record, In love, Rich. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Alexandrite (1400 gp). 1 Minor magic item.
Dell Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is smooth and relatively long. Her eyes, though not visible through her cowl, are green.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.
History: From birth she was tutored by a cruel and relentless mentor. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by giants. Dell was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Bonds: Poor, Enemies, Mentor. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 250 gp.
Tim Crawford, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long black beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.
History: The child of eastern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Bounty Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp. 1 Banded mail.
Anakis Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She wears a Stetson hat to cover her moderate length chestnut hair. She tend to wears goggles to shield her eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She believes the world needs to unite to get rid of dire rats once and for all.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Immigrant, Enemies, Religious, Adventurer. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: Fire opal pendant on a fine gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp).
Shava Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tattered old clothes. She sports blonde long hair. She has gleaming, smiling gray eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: When she was but 6 years old her parents immigrated from the south. When Shava reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Justice. Flaws: Ugly. Bonds: Military, Immigrant, Criminal record. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 15 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 gp. Violet garnet (900 gp). Silver pearl (70 gp). Sardonyx (40 gp). Rock crystal (40 gp).
Glim Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tan trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He wears a Stetson hat to hide his balding. He is baby faced.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Glim grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His relatives are trying to arrange a marriage; and wants a kiss
Flaws: Fearful. Bonds: Job, Adventurer, Has a crush, Family. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Rhodochrosite (7 gp). Black opal (900 gp). Amber (120 gp). 1 Half-Plate.
Serpent Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Her fur is greying and her face has many wrinkles. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a Slave Trader, her mother struggled to pay the bills. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she is terrified, and will act out of fear
Flaws: Disease, Fearful. Bonds: Attractive, Poor, Slave. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Terran, Undercommon, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item.
Rathkran Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His green crest is greasy and uncared for. His eyes, though not visible through his cowl, are red.
Personality: Aggressive, abrasive, and angry, Rathkran embodies much of what other species detest in the Dragonborns. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp.
Sekhmet Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Sekhmet wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the east to a Guard, Sekhmet learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: Seeks redemption; and sabotage a competitor
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Guard
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 19 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Jasper (20 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!