Falkrunn Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a grey and yellow robe with the hood down. Her silver hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Falkrunn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Falkrunn. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her religion dominates her actions; and she wants to get laid
Ideals: Joker, Entrepeneur. Bonds: Has a crush, Criminal record, Religious. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1700 sp.
Greethen Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His rusty crest is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of brigands once and for all.
History: Greethen lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Greethen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: He wants revenge against brigands; and many brigands want him driven away
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 59 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +6
Possessions: 20 pp. Malachite (4 gp). Azurite (4 gp). White pearl (40 gp). Banded agate (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length beige fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Athletic, Optimist. Flaws: Insomniac. Bonds: Rich. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Adventurer in town.
History: He got into the Adventurer business at a young age. He has had some formal dancing training, and achieved minor success. He has taken up work as a Adventurer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a performer again
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Job, Debt. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 58 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: Just what you see.
Ulla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a long, blue cloak. Her auburn hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a pair of adventurers, Ulla grew up listening to her father's many stories. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Philantrophist. Bonds: Poor, Adventurer, In love. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
Possessions: 10000 sp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Hallewell, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tattered old clothes. Her silver hair is lengthy. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: The child of eastern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. By chance she met her brother recently and the two have been together since.
Motivation: Wants to open a new tavern; and her relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 270 pp. Alexandrite (1000 gp). Aquamarine (1000 gp). Azurite (4 gp). Citrine (60 gp). Black pearl (1000 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. He keeps his beige fur in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Lone grew up listening to his father's many stories. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to open a new tavern; and he would like to get married and retire
Flaws: Terse. Bonds: Has a crush, Adventurer, Slave, Job. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: Just what you see.
Flame Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her fur is lavender and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Flame isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Flame abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 7 (-2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 290 pp. Moss agate (9 gp). Moss agate (9 gp). Carnelian (60 gp). Alexandrite (400 gp).
Dreali Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a black coat with blue slacks. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small island village. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Sabotage a competitor; and balancing his hectic life and new fortune-teller responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 68 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6
Possessions: 2000 gp. Onyx (60 gp). Golden yellow topaz (500 gp). Chrysoprase (60 gp). Violet garnet (500 gp). Peridot (60 gp). Hematite (8 gp). Jasper (60 gp). Rose (60 gp). Golden yellow topaz (500 gp). Onyx (60 gp). Chrysoprase (60 gp). Sardonyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!