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NPC Generator

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Advanced [show]


Millicent Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has a moderate pudge and is not very fit. Her feathered hat is riddled with cuts and holes. Her amber unseeing eyes seem to look past you.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: Millicent was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Millicent Wilberforce, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. He keeps his long black fur kept up in a rat tail. His yellow eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: Born in the north to a Mason, Pelt learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to be a shipwright again

Ideals: Gifted. Flaws: Emotional. Bonds: Poor, Job, Nature. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Pelt Grass, Male Tabaxi Cleric 15
Medium (6'6") Tabaxi, Chaotic Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: An abacus with copper, silver and gold markers (60 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (300 gp). Silver ewer (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold cup set with emeralds (10000 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Folgûm Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His hair is greying and his face has many wrinkles. His gray eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and doesn't want to be a beggar and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Rich, Slave. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Folgûm Barney, Male Half-Orc Paladin 9
Medium (6'9") Half-Orc, Chaotic Good (CR 9)
Armor Class 6
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged -1 / 3d4-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Jeweled anklet (2000 gp). Solid gold idol (700 gp). A delicate brass dragon egg (90 gp). Silver ewer (90 gp).


Social Check DCs


Heskan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Sailor does. His black crest is drawn into a tight pony tail with a clover scrunchie. His gold unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: Heskan was raised in a hard working conservative environment. A freak accident while working with his Baker father left him crippled. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: To be a Baker again; and he is unsatisfied with his job

Flaws: Disease, Shy, Lazy. Bonds: Job, Attractive. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Heskan Zzzxaaxthroth, Male Dragonborn Cleric 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 15 (+2)18 (+4)
Skills Nature +7, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Orsik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy grey suit. His blonde hair is still thick. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Orsik and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Insane, PTSD. Bonds: Attractive, Criminal record, Immigrant. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Orsik Strakeln, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Norman Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears an entirely yellow suit with white socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Insane, PTSD. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Norman Sylvaranth, Male Half-Elf Monk 4
Medium (5'9") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: A roughly beaten golden orb (40 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hadarai Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear yellow pants and tee shirts. His red hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sailor job and began his own company from there.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Philantrophist. Flaws: Lazy. Bonds: Immigrant, Job, Rich. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Hadarai Netyoive, Male Half-Elf Wizard 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Orsik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He wears his silver hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Orsik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To be a Layabout again; and money/treasure

Flaws: Antagonistic. Bonds: Immigrant, Military, Rich, Job. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Orsik Silverstone, Male Dwarf Adept 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)10 (+0) 16 (+3)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp. Amethyst (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vistra Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is renowned for her bright brown dresses and hats. Her moppish golden hair is in a traditional bowl cut. Her green eyes dart from person to person to random spaces in the air.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Military, Mentor. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Vistra Silverstone, Female Dwarf Aristocrat 11
Medium (3'11") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 101 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)15 (+2) 13 (+1)9 (-1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2300 gp. Red-brown spinel (160 gp). Bloodstone (80 gp). Aquamarine (400 gp). Red spinel (160 gp). Deep blue spinel (400 gp). Jasper (80 gp). Star ruby (1600 gp). Red garnet (160 gp). 1 Minor magic item.


Social Check DCs

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