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NPC Generator

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Advanced [show]


Arava Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. Her crest is cut close to her head. She has a dull look in her gold eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She comes from a rich northern family. Arava abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. After a long history of fighting, Arava and her spouse have recently divorced.

Motivation: She is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: German accent

Attributes [hide]

Arava Ghaallixirn, Female Dragonborn Aristocrat 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Findex Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a worn and beaten armor, and is pretty ugly. Her blue crest is kept up in a ponytail inside a small hat. Her red eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born several months after her mother was called into army service. Findex was born on a far southern plains where she grew up under the tutelage of her mother, an expert Fletcher. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Military, Family. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Findex Qyxpahrgh, Female Dragonborn Druid 10
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Mindartis Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his yellow robe and has his axe always slung over his shoulder, and a wedding ring on his left hand. He wears his blonde hair down. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Mindartis and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: In love, Military, Criminal record. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Mindartis Ray, Male Half-Elf Wizard 4
Medium (5'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 26000 cp.


Social Check DCs


Galinndan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered poetry. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Artistic, Optimist. Bonds: Immigrant, Military. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Galinndan Koehlanna, Male Elf Expert 11
Medium (5'1") Elf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)16 (+3) 11 (+0)7 (-2)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven, Infernal
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: Alexandrite (800 gp). Tiger eye turquoise (4 gp). Amber (70 gp). Coral (70 gp). Amber (70 gp). Golden pearl (70 gp). Golden pearl (70 gp). Rhodochrosite (4 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She carries with her a set of swords on her belt, each one with a amethyst on the hilt. Her black hair, when down, is lengthy. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a orcs raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Ida Ainsworth, Female Human Aristocrat 11
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (40 gp). Gold music box (3000 gp).


Social Check DCs


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Optimist. Bonds: Attractive, Nature, Religious. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Simon Tickle, Male Human Druid 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp.


Social Check DCs


Quarethon Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright black suits and hats, and is pretty ugly. He has done his best to style his bronze crest to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Quarethon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure.

Flaws: Ugly, Insomniac, Addict, Forgetful. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Quarethon Fharngnarthnost, Male Dragonborn Druid 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1800 gp. Peridot (20 gp). Jade (90 gp). Tourmaline (90 gp). Sard (20 gp). Aquamarine (1300 gp). Black opal (1200 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Pígug Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Interpreter, Pígug learned a great deal about his mother's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a brewer again

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Pígug Stanton, Male Half-Orc Monk 9
Medium (6'7") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Drusilia Horineth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears just a tan suit. She wears a colorful flower in her white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Drusilia was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Family. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Drusilia Horineth, Female Elf Druid 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 360 gp.


Social Check DCs

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