Oppleby Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His auburn hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is a Succubi in disguise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Greedy. Bonds: Attractive, Military, Adventurer. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Stannor Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is heavily combed to the right. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Seere Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of halberds on her belt, each one with a amber on the hilt. Her purple hair is thinning but still full. She has a dull look in her black eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and wants to raise her children well
Ideals: Fighting, Optimist. Bonds: Attractive, Family, Rich. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 110 gp.
Dworic Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He sports grey clothing, slightly heavier than average wear, marred by beers. His golden hair is knotted and matted. His thin eyebrows rest above his beady green eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.
Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp. 1 Alchemist’s fire.
Zedaar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with small hat, and a wedding ring on his left hand. His blue crest is slicked back into a classic pompadour. He has gleaming, smiling red eyes.
Personality: A skeptical and narcissistic man, Zedaar's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a goblins raid, leaving Zedaar alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Impeccable, Philantrophist. Bonds: In love, Religious, Enemies. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 400 sp. 1 Banded mail.
Ishmoz Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man wears bulky white painted plate armor. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Ishmoz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Fisher father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Fighting. Flaws: Disease. Bonds: Immigrant. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 700 gp.
Emen Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is well kept. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Emen was born in the north. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Persistence. Bonds: Rich, Has a crush, Adventurer. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Just what you see.
Nora Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is heavily combed to the right. Her ears are large.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a pair of adventurers, Nora grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she feels threatened by others
Ideals: Athletic, Joker, Logical. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.
Simon Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Simon lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Family. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Goblin, Ignan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. White pearl (60 gp). Peridot (30 gp). Red-brown spinel (60 gp). Malachite (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
