Tordek Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his white hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a very good compulsive liar and kleptomaniac.
History: He was raised by priests from a young age. He has had some formal painting training, and achieved minor success. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 230 pp. Rock crystal (50 gp). Fiery yellow corundum (1600 gp). White opal (1600 gp). Lapis lazuli (5 gp).
Traulam Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, and is pretty ugly. She has white hair. This brown eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Traulam will drive conversation. She is afraid of women and trembles around them
History: Sold as a small child to a wizard, Traulam was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Ideals: Extrovert. Flaws: Ugly, Shy, Racist. Bonds: Mentor. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Bloodstone (20 gp).
Vepar Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'8". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a shortbow. She wears her blue hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Vepar was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Layabout job and began her own company from there.
Motivation: To prove her worth to the world; and balancing her hectic life and new layabout responsibilities is difficult
Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Thea Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is fair and her fingers are delicate and long. With wild auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bellfounder arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Opinionated, Logical. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Nala Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this western woman wears green painted combat armor at almost all times. Her bronze crest is braided into rings. She wears an eyepatch.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to make almost anything out of random pieces of junk.
History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Engraver, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Expand her business; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 18 (+4) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Gnome, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +7
Possessions: Aquamarine (300 gp). Aquamarine (300 gp). Moss agate (11 gp). Golden pearl (140 gp). Zircon (40 gp). Peridot (40 gp). Jade (140 gp).
Katherine Blakeley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has styled her brown hair well, parting it to the left. Her eyes are a pleasant green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Large well-done wool tapestry (200 gp). 1 Banded mail.
Mastema Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). She has moderate length chestnut hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also is a firm believer in the womanly ideal.
History: She was born at the edge of vast plains. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Flaws: Greedy, Impulsive. Bonds: Attractive, Nature, Family. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 800 gp.
Rimple Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gray.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.
History: Born in the east his family was never financially stable. In his 17th year, his parents were killed by a drow raid, leaving Rimple alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Selfish. Bonds: Religious, Poor, Enemies. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 135 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 1000 gp. Amber (60 gp). Golden pearl (60 gp). Golden pearl (60 gp). Blue sapphire (1100 gp).
Delg Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Cook uniform. He has a slight overbite and is overall scrawny. He is bald on top and has large blonde tufts of hair around his ears. His eyes are gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Cook in town.
History: The child of northern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Cook soon after.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 340 gp.
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Their contribution stands as a beacon of hope for all adventurers!