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NPC Generator

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Advanced [show]


John Dalton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is always cut to a buzz. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Criminal record, Mentor. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

John Dalton, Male Human Druid 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)16 (+3) 9 (-1)17 (+3)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 9
Languages Common, Undercommon, Orc, Goblin
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. Sapphire pendant on gold chain (2600 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Jeweled gold crown (5000 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His brown hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Sindri embodies much of what other species detest in the Gnomes. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic, Disease, Fearful. Bonds: Adventurer. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Sindri Fabblestabble, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Everburning torch. 2 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Nala Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a black shirt with thin brown vertical stripes and black pants. She sports a flattop crest cut. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. She has all her life been fascinated with music.

History: Nala was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Nala Esstyrlynn, Female Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 8 (-1)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Thea TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear ponchos typically of a light white in addition to tight pants and is in decent physical shape. Her hair is chestnut, silky, and of moderate length. Her blue eyes are passionate and lively.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in a small village she learned the ways of the warrior from her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Religious. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Thea TellPenny, Female Halfling Warlock 12
Small (2'8") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 58 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Persuasion +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Celestial, Druidic
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 300 pp. Fire opal pendant on a fine gold chain (1400 gp). Gold and topaz bottle stopper cork (1100 gp). Black velvet mask with numerous citrines (80 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His hair is chestnut, silky, and of moderate length. He has violet eyes and a brown hat with a tan feather.

Personality: He dislikes all the random violence that takes place in the south. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered music. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He has passion for adventuring and risk.

Ideals: Pacifist, Artistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Alton, Male Human Rogue 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Arara Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, she is not a threatening figure. She has dyed her greying white hair a little too much giving a sharp white color. She wears a mask on her face.

Personality: She can speak with the recently deceased. She is harsh and unforgiving.

History: Arara was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her brother's freedom.

Motivation: To clean up the streets; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Rich, Guardian. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Arara Rothenel, Female Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her long golden hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south her family was never financially stable. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear.

Flaws: Ugly, Hedonist, Fearful, Racist. Bonds: Poor. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Enidda Boondiggles, Female Gnome Sorcerer 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 12000 sp. Blue sapphire (1200 gp). Star ruby (1200 gp). Star ruby (1200 gp). Black opal (1200 gp).


Social Check DCs


Rosalind Ramsey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her golden hair is cut short. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Flaws: Shy. Bonds: Poor, Job, Adventurer, Religious. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Rosalind Ramsey, Female Human Rogue 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: Freshwater pearl (12 gp). Star rose quartz (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Dustin Thackeray, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He has done his best to style his golden hair to look like a famous performer. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Military, Slave. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Dustin Thackeray, Male Human Ranger 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs

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