Cloud Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his greatsword always slung over his shoulder. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. He has lavender fur. His eyes are green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Revenge; and to reunite with his old friends
Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Adventurer, Enemies. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp.
Akta Dare, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses like a well dressed Mason does. Her whole body is exceptionally muscular. Her chestnut hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: Stoic and calm, she prefers to meditate than take action. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She ran away from her former home and has been making her living as a Mason for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Goblin, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Nurkara Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. Her golden hair is styled in orderly dreadlocks. She has green eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a white middle class family as the only child. Her first spouse was a Jeweler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Justice, Philantrophist. Flaws: Mundane. Bonds: Family. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 gp.
Smoking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'2". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a sickle. Her fur is gray and curly. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is a hateful person. She taunts others and blames them for her problems. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, In love, Military. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 5000 cp. Smoky quartz (30 gp). White opal (900 gp).
Drogo Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy brown hair. He is baby faced.
Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Athletic, Persistence, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a small hat to cover his moderate length black hair. His eyes are likewise amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Performer.
Motivation: He is wracked by social anxiety; and to be a body guard again
Flaws: Sensitive, Fearful. Bonds: Immigrant, Criminal record, Job. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Hematite (15 gp).
Left-Handed In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He keeps his long lavender fur kept up in a rat tail. His eyes are hazel and beady.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.
History: Born in the south to a Bowyer, Left-Handed learned a great deal about his mother's area of expertise. Left-Handed was born on a far southern plains where he grew up under the tutelage of his mother, an expert Bowyer. He struck the Bowyer job and began his own company from there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a body guard again
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Job, Immigrant. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Pyntle Reese, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tattered old clothes. She has no hair. Her eyes are green and beady.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born at the edge of vast island. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Nature, Poor. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Great Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries a battered bastard sword and tarnished scythe as well. She has wavy gray fur. Her face is scarred and worn.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Great grew up listening to her father's many stories. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Gifted. Flaws: Ugly, Forgetful. Bonds: Adventurer. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
Possessions: 2300 gp.
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