Borun Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a red suit. He has moderate length auburn hair. His eyes are a pleasant amber.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Borun was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Borun managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Racist. Bonds: Immigrant, Family, Criminal record, Rich. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 40000 cp. 1 Minor magic item.
Chaedi Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. She has chestnut hair. She has a dull look in her amber eyes.
Personality: She has always had a great fascination with Elven culture. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Gifted, Artistic. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 9 (-1) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 4 Smokesticks.
Cask In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her fur is beige and very short. Her face is scarred and worn.
Personality: Eccentric and domineering, Cask will drive conversation. She is skeptical of what others tell her and is slow to trust.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Cask has worked very hard to control her curse. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Extrovert. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 20 pp.
Nelkin Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a red poncho over his likewise colored trousers and shirt and is in decent physical shape. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Rich, Criminal record. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1700 sp.
Therlin Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long golden hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants she idolized her mother. Therlin was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Banker. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new banker responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp.
Crampernap Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has auburn hair. His eyes, though not visible through his cowl, are gray.
Personality: This man loves writing and to teach people writing more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Crampernap was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Attractive, Religious, Military, Adventurer. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp. 1 Minor magic item.
Naeris Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Servant, Naeris learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Servant soon after.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Job, Rich. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1300 sp.
Fallond Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Body Guard. His hair is golden and curly. His green unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Fallond embodies much of what other species detest in the Dwarves. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.
Motivation: He is wracked by social anxiety; and he is greedy
Ideals: Athletic. Flaws: Disease, Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 2500 gp. Obsidian (11 gp). Lapis lazuli (11 gp). Rock crystal (30 gp). 1 Minor magic item.
Panana Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her shortbow. She has a moderate pudge and is not very fit. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Panana lived on a farm with her mother, near the main road leading to a nearby town. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.
Motivation: To reunite with her absent mother; and she is wracked by social anxiety
Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Family. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Rich purple corundum (400 gp). Red garnet (60 gp). Peridot (50 gp). 1 Healer’s kit. 1 Backpack.
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