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NPC Generator

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Advanced [show]


Ulla Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is unkempt and raggedy. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. Further she is a bit of a stoner and is frequently out of it.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Ulla Pilwicken, Female Gnome Druid 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Alice Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by beers. She wears her blonde hair up. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted necromantic powers by her dying brother.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Disease, Fearful, Depressed. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Alice Hybrid, Female Half-Elf Warrior 4
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Great Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor, and sports empty pouches on his belt. His gray fur is smooth and relatively long. His eyes are a pleasant amber.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He invites people to come help in his community garden.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has never given up on his dancing dream.

Motivation: He feels that his past leaves him morally obligated to help; and to unite with his brother

Ideals: Artistic, Philantrophist, Entrepeneur. Bonds: Family, Criminal record. Occupation: Architect

Voice: Raspy

Attributes [hide]

Great Moon, Male Tabaxi Fighter 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. 2 Smokesticks.


Social Check DCs


Harriet Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and has a large red mantle and cape that has been intricately interwoven into her white robe. She has slicked back silver hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Harriet hails from a village terrorized by brigands. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 7 years.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Logical. Bonds: Enemies, Job, Family. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Harriet Strongbones, Female Halfling Expert 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 5 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)10 (+0) 11 (+0)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Moss agate (13 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Pyntle Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She sports tan clothing, slightly heavier than average wear. Her auburn hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. She is afraid of women and trembles around them

History: She was born into a rich family. She helped her father out around the business and became quite the natural. She has taken up work as a Knight and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Flaws: Shy, PTSD. Bonds: Job, Rich, Criminal record. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Pyntle Nackle, Female Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sweet Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His fur is black and curly. His eyes are green.

Personality: He never swears and excessively uses polite adverbs when speaking. Sweet is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Athletic, Optimist. Bonds: Family, Rich, Debt. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Sweet Of Ivory, Male Tabaxi Aristocrat 4
Medium (5'1") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Climber’s kit. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Dagger Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She carries with her a set of maces on her belt, each one with a amethyst on the hilt. Her fur is white and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Animals are drawn to her, and she is able to talk to them.

History: She was born into a rich family. After coming to the age of reason, Dagger took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Dagger Grass, Female Tabaxi Monk 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 17 (+3)18 (+4)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1800 gp. Blue sapphire (1000 gp). Pink pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered poetry. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Entrepeneur. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Gerard Ainsley, Male Human Ranger 2
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 6 (-2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his trident, and his gloved hand is found clutching a trident. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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