Nordak Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long silver beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Nordak and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Joker, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 400 gp. Black pearl (1500 gp). Deep green spinel (100 gp). Alexandrite (1500 gp).
Traubon Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Mason. He has moderate length red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He became a Mason soon after.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and expand his business
Ideals: Joker. Flaws: Selfish, Disease. Bonds: Job, Attractive. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 90 gp.
Ulblyn Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He sports white clothing, slightly heavier than average wear. His silver hair is knotted and matted. His eyes are amber and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Sailor, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ulblyn took refuge in the ruined castle and found the beat up greataxe and armor he uses now. After a long history of fighting, Ulblyn and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Lucan Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His auburn hair is smooth and relatively long. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 68 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Azurite (14 gp). Aquamarine (800 gp). Blue quartz (14 gp). Coral (80 gp). Rock crystal (60 gp). Blue star sapphire (1400 gp). Pink pearl (80 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item.
Burto Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his blonde hair. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.
History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Adventurer, Nature. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Draconic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Leaf Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to hide his balding. His eyes are blue and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has achieved small success as a Miller.
Motivation: Expand his business.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item.
Jarsali Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is singed and shortened. She wears large thick round spectacles.
Personality: She is irascible and easily irritated. Around other people she will do her best to conceal her emotions and appear jolly.
History: Sold as a small child to a necromancer, Jarsali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Flaws: Ugly, Antagonistic, Shy, Racist. Bonds: Mentor, Nature. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1500 sp.
Tûmhom Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a fine chain shirt which he covers with white colored cloaks and clothing. His red hair is unkempt and raggedy. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He is wracked by social anxiety.
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Mijira Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her crest is cut close to her head. She has a tattooed face.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is obsessed with a lost civilization.
History: Mijira lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Racist. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 13)
Armor Class 13
Hit Points 97 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 3000 gp. Red spinel (60 gp). Jet (60 gp). Zircon (40 gp). Violet garnet (400 gp). Malachite (4 gp). Aquamarine (400 gp). Hematite (4 gp). Bloodstone (40 gp). Alexandrite (400 gp). Onyx (40 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
