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NPC Generator

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Advanced [show]


Aura Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor, and sports empty pouches on his belt. He has no fur. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Flaws: Ugly, Insane, Impulsive. Bonds: Mentor, Rich. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Aura Mist, Male Tabaxi Rogue 10
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 9 (-1)17 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Fire opal (1100 gp). Carnelian (40 gp).


Social Check DCs


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His brown hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: Gifted from a young age, Nuraval studied abroad. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Roofer for hire.

Motivation: To be a Sailor again; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Religious, Job. Occupation: Roofer

Voice: German accent

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)8 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. Eye agate (14 gp). 2 Tanglefoot bags.


Social Check DCs


Urshar Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in an above average manner. She keeps her long auburn hair kept up in a rat tail. She has green eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born at the edge of vast plains. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion

Ideals: Optimist. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Urshar Loderr, Female Dwarf Expert 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)7 (-2) 11 (+0)15 (+2)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Blue quartz (4 gp). Hematite (4 gp).


Social Check DCs


Simon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length black hair. His brown unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Simon was born on a far northern mountains where he grew up under the tutelage of his father, an expert Jeweler. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against goblins; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Nature, Immigrant. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Bradshaw, Male Human Warlock 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 5000 cp. Moss agate (16 gp).


Social Check DCs


Kallista Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She has a hunchback. She has no hair. Her fierce red eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She is the product a well kept family trust fund and as such has never really known need. Kallista was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kallista decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She is greedy.

Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Kallista Peace, Female Tiefling Ranger 14
Medium (5'3") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 44 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Perception +7, Performance +8
Senses Passive Perception 18
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 1000 gp. Tourmaline (50 gp). Amber (50 gp). Violet garnet (1500 gp). Aquamarine (1500 gp). Coral (50 gp). Moss agate (10 gp). Moonstone (40 gp). Deep green spinel (50 gp). Tiger eye turquoise (10 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). Red garnet (50 gp). Brown-green garnet (50 gp). Chrysoberyl (50 gp).


Social Check DCs


Caramip Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dark leathers with embroidery, and is pretty ugly. She has a long blonde ponytail with little hanging trinkets. She has several tiny amber earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She is lazy and tries to find solutions quickly.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She worked as a nervous Mortician and found it very stressful. She became a Mortician soon after.

Motivation: To be a Fletcher again.

Ideals: Artistic. Flaws: Ugly, Lazy. Bonds: Rich, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Caramip Musgraben, Female Gnome Warrior 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 15 (+2)14 (+2)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Fibblestib Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, blue cloak. His golden hair is long and unkept. His eyes are violet and beady.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fibblestib grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fibblestib. He has drifted from career to career and currently works as a Carter.

Motivation: A deep hatred of dire rats; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Selfish. Bonds: Has a crush, Criminal record, Job, Enemies. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Fibblestib Nackle, Male Gnome Paladin 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 117 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 15 (+2)9 (-1)
Skills Deception +4, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her hair is blue and very short. Her eyes, though not visible through her cowl, are silver.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Hecat enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Flaws: Emotional, Hedonist. Bonds: Slave, Criminal record, Poor. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Hecat Mystery, Female Tiefling Barbarian 8
Medium (4'11") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)11 (+0) 17 (+3)16 (+3)
Skills History +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leshanna Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her feathered hat is riddled with cuts and holes. She has amber eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Fighting, Athletic. Flaws: Ugly, Greedy. Bonds: Adventurer. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Leshanna Mystralath, Female Half-Elf Fighter 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. Black velvet mask with numerous citrines (170 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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