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NPC Generator

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Advanced [show]


Helgret Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a robe, a symbol of the four houses of cards around her neck, and a pickaxe on her belt and is in decent physical shape. She wears a wide-brimmed hat to cover her moderate length red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Helgret was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Helgret's father didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the east

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Helgret Ungart, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 250 gp. Deep green spinel (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Duvamil Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan cloak and cross-gartered red stockings. Her hair, while still mostly silver, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She exudes charisma. She is a tour de force of persuasion. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Cartwright for hire.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Duvamil Dunben, Female Gnome Fighter 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shadow Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her beige fur in a pixie cut. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Merchant, who enjoyed hunting, Shadow was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Shadow Timber, Female Tabaxi Druid 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 cp. 2 Smokesticks.


Social Check DCs


Driindar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is renowned for her bright black dresses and hats. Her clothes are grease stained in places. She sports a flattop crest cut. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered writing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world

Ideals: Impeccable, Artistic. Flaws: Impulsive, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Driindar Beryntolthropal, Female Dragonborn Ranger 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 8 (-1)16 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Fire opal pendant on a fine gold chain (1100 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Tomph Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her silver hair is cut short. This green eyed southerner is not easily forgotten.

Personality: Tomph speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Sage in town.

History: When she was but 3 years old her parents immigrated from the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: To pay off her debts; and she desires power and/or immortality

Ideals: Impeccable. Bonds: Job, Immigrant, Adventurer, Debt. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Tomph Bradly, Female Half-Orc Druid 3
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Jet (160 gp).


Social Check DCs


Wrenn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has golden hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Immigrant, Poor, Job. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Wrenn Garrick, Male Gnome Rogue 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Hematite (13 gp). Red spinel (70 gp). Smoky quartz (30 gp). Aquamarine (400 gp). White opal (1300 gp).


Social Check DCs


Pallabar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His moppish silver hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Adventurer, his mother struggled to pay the bills. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Pallabar Horcusporcus, Male Gnome Warrior 9
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)17 (+3) 17 (+3)15 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Giant, Infernal
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Great Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His fur is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Great reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant, Military. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Great Peak, Male Tabaxi Warrior 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6

Possessions: 10000 sp. Old masterpiece painting (2100 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Ahlyssa Remington, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears bulky grey painted plate armor. She has done her best to style her brown hair to look like a famous performer. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.

History: A powerful brothel owner made her what she is. Brilliant and gifted she never wanted to apply herself. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Gifted. Flaws: Emotional, Secretive, Depressed. Bonds: Mentor. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Ahlyssa Remington, Female Human Wizard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)8 (-1) 13 (+1)13 (+1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Healer’s kit.


Social Check DCs

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