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NPC Generator

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Advanced [show]


Nyx Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a very tight haircut. Her half smiles and brown eyes are beguiling and draw you in.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of western immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting, Joker. Bonds: Attractive, Slave, Immigrant. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Nyx Fiddlefen, Female Gnome Warrior 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp. Brown-green garnet (160 gp). 4 Thunderstones. 1 Holy water.


Social Check DCs


Daar Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple black robe with tan stripes complete with hood. She keeps her blue crest in a pixie cut. Her ears are large.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Daar Delmirev, Female Dragonborn Adept 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Nordak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his hammer ready. His blonde hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Nordak's homeland. Nordak decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he would like to get married and retire

Ideals: Fighting, Justice. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Nordak Goldfinder, Male Dwarf Ranger 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Breena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears baggy tan pantaloons and a white scarf, and is pretty ugly. Her hair is white and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Armorer, but she got bored and became a Ploughman. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Job, Religious. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Breena Bafflestone, Female Gnome Rogue 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 9 (-1)6 (-2)
Skills Performance +0, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp. Peridot (40 gp). 1 Masterwork Light steel shield.


Social Check DCs


Marastyr Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has slicked back golden hair. Her face is scarred and worn.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep; and seeks redemption

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Marastyr Bloodkith, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 6 (-2)8 (-1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. Coral (70 gp). Bloodstone (30 gp).


Social Check DCs


Reynard Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He has golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Reynard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Bonds: Attractive, Family, Religious. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Reynard Warwick, Male Human Aristocrat 11
Medium (6'3") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Black velvet mask with numerous citrines (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Cloth of gold vestments (170 gp). Solid gold idol (1100 gp).


Social Check DCs


Quespa Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright green dresses and hats. Her crest is white and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east to a Stylist, Quespa learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Quespa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Quespa Skaarzborroosh, Female Dragonborn Cleric 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 9 (-1)15 (+2)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Jet (110 gp). Jasper (40 gp). Black opal (600 gp). Amethyst (110 gp).


Social Check DCs


Ahrim Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His dark red hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Selfish, Depressed. Bonds: Attractive. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Ahrim Loathe, Male Tiefling Cleric 13
Medium (5'11") Tiefling, Neutral Good (CR 13)
Armor Class 9
Hit Points 82 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 3000 gp. Star rose quartz (20 gp). Brown-green garnet (120 gp). Moss agate (7 gp). Red spinel (120 gp). White opal (900 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and she perpetually has her greataxe ready. Her chestnut hair is well kept. Her eyes are a pleasant violet.

Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.

History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Vadania Xiloscient, Female Elf Commoner 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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