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NPC Generator

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Advanced [show]


Panana Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Roofer. She has moderate length chestnut hair. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a habit of throwing herself into exceedingly dangerous situations.

History: Panana was born the youngest of three triplets. She worked as a nervous Roofer and found it very stressful. She now owns her own business.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Panana Cobblelob, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Cora Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair has been sun bleached extensively. She has a dull look in her gray eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She works hard and plays hard.

History: She was born the only child of a wealthy merchant. Over the years she perfected her riding and shooting skills. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the south; and to clean up the streets

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Rich, Guardian, Nature. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Cora Underfoot, Female Halfling Barbarian 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


William Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is cut jaggedly and amateurishly. His brown eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast plains. In his 12th year, his parents were killed by a illithids raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Nature, Enemies. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

William Liadon, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40000 cp. Violet garnet (300 gp). Chalcedony (50 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She tends to wear a large green jacket. She wears her brown hair up. Her red eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Gifted, Impeccable. Flaws: Shy, Fearful. Bonds: Poor. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Gomory Abstract, Female Tiefling Monk 12
Medium (5'9") Tiefling, Neutral Good (CR 12)
Armor Class 10
Hit Points 66 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +4, History +7
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. His auburn hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Attractive. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Gormogord Nimblefingers, Male Halfling Commoner 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 8 (-1)9 (-1)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears silk and lounges about seductively. His clothes are grease stained in places. He has styled his blonde hair well, parting it to the right. His skin is flawless and his amber eyes scan people very quickly.

Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Orsik Dankil, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 13 (+1)4 (-3)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 sp.


Social Check DCs


Imsh Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears white trousers with brown and black striped suspenders. He wears various colorful collared shirts. His chestnut hair, when down, is lengthy. He wears a mask on his face.

Personality: Imsh is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Barrister profession.

History: Born in the south his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Flaws: Depressed, Greedy. Bonds: Job, Poor, Immigrant. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Imsh Royston, Male Half-Orc Expert 14
Medium (6'4") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 65 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)6 (-2)
Skills History +5, Medicine +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Brown-green garnet (150 gp). Freshwater pearl (12 gp). Golden yellow topaz (900 gp). Amethyst (150 gp). Violet garnet (900 gp). Rhodochrosite (12 gp). Violet garnet (900 gp). Red garnet (150 gp). Freshwater pearl (12 gp). Red spinel (150 gp). Citrine (70 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Trym Birkenhead, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple grey line shooting up and back down. He carries a battered shortbow and tarnished lance as well. His brown hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Nelkin TellPenny, Male Halfling Bard 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 13 (+1)5 (-3)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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