Heskan Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely black suit with violet socks and a vest with buckled shoes. His crest is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heskan was born with his mother's beautiful face. A few years later when the west was not economically sound they moved to his current location. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Criminal record, Immigrant. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Great Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Mortician uniform. His fur is orange and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Great was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Expand his business; and his religion dominates his actions
Flaws: Insane. Bonds: Job, Attractive, Family, Religious. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 50 pp.
Pyra Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. Her dark red hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of a Barrister, who enjoyed hunting, Pyra was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Nature, Adventurer. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 pp. 1 Masterwork Common Melee.
Roland Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. He keeps his long blonde hair kept up in a rat tail. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Dalaba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in a clean tan cloak covering her clean studded leather. She is portly but not overly obese. Her moppish silver hair is in a traditional bowl cut. Her eyes are a pleasant violet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Fletcher, but she got bored and became a Apothecary. She struck the Apothecary job and began her own company from there.
Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Extrovert. Bonds: Criminal record, Mentor, Job, Rich. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Criella Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a green poncho over her likewise colored trousers and shirt. Her brown hair, when down, is lengthy. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While she acts the brute, she is far gentler than she would appear. She is a font of random trivia from the lore and stories she has discovered
History: Criella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 70 gp.
Rolen Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He is well dressed, constantly wearing a tan suit, white shirt, and green tie. His auburn hair is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To pay off his debts.
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Has a crush, Debt. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Nykkan Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a brown scarf. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His scarlet crest is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Impulsive. Bonds: Attractive. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Ahrim Idea, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a green and pastel robe with the hood down, he is not a threatening figure. He wears his silver hair down. He has white eyes.
Personality: Always inclined to offer people food he seems plenty friendly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Shipwright, but he got bored and became a Spy. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
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