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NPC Generator

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Advanced [show]


Kallista Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. Her purple hair is slicked back into a classic pompadour. She has gold eyes and a black hat with a brown feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a font of random trivia from the lore and stories she has discovered

History: Kallista was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants her found; and revenge

Ideals: Gifted, Logical. Bonds: Family, Military, Enemies. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Kallista Fear, Female Tiefling Paladin 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Loopmottin Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. She is bristling with hidden weapons, mostly shields and longswords. Her hair is greying and her face has many wrinkles. Her eyes are hazel and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Loopmottin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable.

Ideals: Fighting. Flaws: Shy, Forgetful. Bonds: Criminal record, Poor. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Loopmottin Shadowcloak, Female Gnome Barbarian 12
Small (3'4") Gnome, Neutral Evil (CR 12)
Armor Class 14
Hit Points 82 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Intimidation +5, Nature +8
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal, Infernal, Gnoll
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Sardonyx (40 gp). Freshwater pearl (8 gp). Red garnet (70 gp). Bloodstone (40 gp). Moonstone (40 gp). Lapis lazuli (8 gp). Aquamarine (800 gp). Hematite (8 gp). Deep green spinel (70 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ranala Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She is portly but not overly obese. Her moppish auburn hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ranala grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ranala. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Guardian, Criminal record, Rich. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Ranala Gimlen, Female Gnome Paladin 7
Small (3'3") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Old masterpiece painting (800 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair has been sun bleached extensively. His amber eyes peer out from beneath his top tan hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Rich, Family. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Warryn Garrick, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 13 (+1)4 (-3)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Althaea Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple grey line shooting up and back down. She wears a feathered hat to cover her moderate length chestnut hair. She has green eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Althaea was born the youngest of three triplets. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She feels threatened by others; and marry her sister to traveling adventurers

Flaws: Impulsive, Fearful. Bonds: Attractive, Family. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Althaea Waite, Female Half-Elf Bard 13
Medium (5'3") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 71 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (600 gp). Gold music box (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A delicate silver chain set with a tourmaline (10 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a black poncho over his likewise colored trousers and shirt. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Immigrant, Criminal record. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Andram Charisma, Male Tiefling Barbarian 6
Medium (6'5") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6

Possessions: 110 pp. A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back brown hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She pushes her goals aggressively. She is also a coward if confronted.

History: Her father raised her in a mountain cabin. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.

Motivation: Nothing but the best is good enough for her; and she is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful, Insane. Bonds: Rich, Family, Nature. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Agatha Qualanthri, Female Half-Elf Barbarian 12
Medium (5'1") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 88 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Orc, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 400 pp. 1 Minor magic item.


Social Check DCs


Blendaeth Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). Her copper crest is drawn into a tight pony tail with a cross scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 96. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Blendaeth was born in the north. At a young age she loved to build and create. After coming to the age of reason, Blendaeth took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against goblins

Ideals: Optimist, Persistence, Gifted. Flaws: Ugly, Insane. Occupation: Servant

Voice: German accent

Attributes [hide]

Blendaeth Nemmonis, Female Dragonborn Sorcerer 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 9 (-1)17 (+3)
Skills Insight +2, Intimidation +6
Senses Passive Perception 9
Languages Common, Infernal, Auran, Abyssal, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666640000

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nil Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His skin is fair and his fingers are delicate and long. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: The child of a Apothecary, who enjoyed hunting, Nil was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Logical. Flaws: Shy. Bonds: Nature, Family, Adventurer. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Nil Marley, Male Half-Orc Monk 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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