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NPC Generator

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Advanced [show]


Mûg Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He has no hair. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. Mûg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. Cursed with a spirit at a very young age, Mûg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC.

Ideals: Disciplined. Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Mûg Landon, Male Half-Orc Cleric 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 900 gp. Brown-green garnet (90 gp). Black pearl (1200 gp). Golden pearl (90 gp). Silver pearl (90 gp). 1 Minor magic item.


Social Check DCs


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Harbek Trueanvil, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. Obsidian (15 gp). Violet garnet (300 gp). Freshwater pearl (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joan Wade, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. Her hair is silver and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Joan hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the north, but her parents moved at a very young age to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Fighting, Artistic. Flaws: Ugly, Fearful, PTSD. Bonds: Immigrant. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Joan Wade, Female Human Commoner 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1

Possessions: 350 gp.


Social Check DCs


Myria Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman wears rags and sports a simple walking cane. Sporting a white mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her father.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the west; and to share knowledge with the world

Ideals: Entrepeneur, Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Myria Stoutman, Female Halfling Paladin 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Bimpnottin Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is black and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a minor phobia of water and hates getting wet.

History: She was born several months after her father was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bimpnottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Criminal record, Military, Nature. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Bimpnottin Miggledy, Female Gnome Fighter 8
Small (3'1") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Bethrynna Firahel, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tan cloak and cross-gartered white stockings, and is pretty ugly. She has shaved her head bald. Her fierce green eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Bethrynna took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: She's repulsed by the PC.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Bethrynna Firahel, Female Elf Druid 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Mella Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is long and golden with streaks of white, and is pulled back with small tan clips. Her eyes are a pleasant green.

Personality: Mella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich western family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure

Ideals: Extrovert, Fighting. Bonds: Attractive, Rich, Family, Slave. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Mella Sylvaranth, Female Elf Warlock 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 180 gp. 1 Chain shirt.


Social Check DCs


Moon Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, typically a more casual-formal manner. Her lavender fur is heavily combed to the right. Her yellow eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small plains village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Moon Hummingbird, Female Tabaxi Aristocrat 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a fancy red suit. His black hair is kept up in a ponytail inside a broad hat. His violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He also is a firm believer in the manly ideal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Carter.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Roge Warmwater, Male Halfling Commoner 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs

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