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NPC Generator

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Advanced [show]


Mhurren Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His white hair is lengthy and is close to two feet long. His eyes are likewise green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Religious, Enemies. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Mhurren Nibley, Male Half-Orc Commoner 11
Medium (6'7") Half-Orc, Chaotic Good (CR 11)
Armor Class 12
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills History +4, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +9 / 3d8+5, Ranged +6 / 3d8+2, Grapple +5

Possessions: Bloodstone (80 gp).


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His black fur is still thick. His fierce yellow eyes like to dwell on things.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 6 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Fighting, Gifted, Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Flask In the Wind, Male Tabaxi Warrior 8
Medium (6'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kairon Hate, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He very much looks the part of a Mayor. He has dyed his greying purple hair a little too much giving a sharp purple color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Kairon hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kairon took refuge in the old dungeon and found the beat up scimitar and armor he uses now. After a long history of fighting, Kairon and his spouse have recently divorced.

Motivation: Expand his business; and revenge

Flaws: Antagonistic. Bonds: Job, Attractive, Enemies, Nature. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Kairon Hate, Male Tiefling Paladin 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 7 (-2)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Faran Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Addict. Bonds: Military, Attractive. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Faran Appleblossom, Male Halfling Expert 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Adrie Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her long white hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She works hard and plays hard.

History: Sold as a small child to a wizard, Adrie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: An old rival family wants her found; and an old rival family wants her found

Flaws: Hedonist. Bonds: Poor, Attractive, Mentor. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Adrie Xiloscient, Female Half-Elf Rogue 10
Medium (4'8") Half-Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Arcana +7, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Helen Tickle, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her chestnut hair is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Helen was born with her mother's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Sage job and began her own company from there.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Sage

Voice: German accent

Attributes [hide]

Helen Tickle, Female Human Barbarian 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1500 gp.


Social Check DCs


Quespa Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is physically well-built. Her white crest is drawn into a tight pony tail with a card scrunchie. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born several months after her father was called into army service. A freak accident while working with her Guard father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and an old rival family wants her found

Flaws: Shy, Forgetful, Disease. Bonds: Attractive, Military. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Quespa Hshhsstoroth, Female Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1800 sp.


Social Check DCs


Raymond Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a hunchback. His silver hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Butcher. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has drifted from career to career and currently works as a Butcher.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Raymond Yaeldrin, Male Half-Elf Wizard 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Nyx Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. Her hair is long and red with streaks of golden, and is pulled back with small tan clips. Her eyes are gray.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born in the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to raise her children well; and wants to open a new tavern

Ideals: Optimist, Artistic. Bonds: Family, Immigrant, Job. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Nyx Miggledy, Female Gnome Sorcerer 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)14 (+2) 16 (+3)7 (-2)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs

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