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NPC Generator

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Advanced [show]


Damaia Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her dark red hair, when down, is lengthy. Her gold eyes lackadaisically let the world flow into them.

Personality: She exudes charisma. She is a tour de force of persuasion. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Gifted from a young age, Damaia studied abroad. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She now mingles about in high society.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Bonds: Rich, Attractive, Military. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Damaia Enigma, Female Tiefling Druid 2
Medium (4'11") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 11 (+0)19 (+4)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp.


Social Check DCs


Damien Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is always cut to a buzz. This gray eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damien fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Damien Whispermouse, Male Halfling Rogue 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 105 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Nature +7, Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 600 pp. Star ruby (500 gp). Hematite (16 gp). Carnelian (80 gp). Jade (130 gp). Red-brown spinel (130 gp). Chalcedony (80 gp). Jade (130 gp). Golden yellow topaz (900 gp). Fiery yellow corundum (500 gp). Jade (130 gp).


Social Check DCs


Symma Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Symma took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Nature, Military. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Symma Garrick, Female Gnome Ranger 5
Small (3'1") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 17 (+3)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Snagog Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with black lining and desert motifs. His tied-back hair is white. He has gleaming, smiling gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He struck the Navigator job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Job. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Snagog Wade, Male Half-Orc Ranger 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Flight, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His chestnut hair is braided into rings. His eyes are white.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Nicor Flight, Male Tiefling Warlock 11
Medium (6'0") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)18 (+4) 10 (+0)12 (+1)
Skills Athletics +4, Nature +8
Senses Passive Perception 10
Languages Common, Orc, Elven, Goblin, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 19000 sp. Large well-done wool tapestry (100 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green leather gloves, a green jacket, and tight pants. He keeps his rusty crest in a pixie cut. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He then took over the family business and is one of the better Shepherd for hire.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Pijjirik Raghthroknaar, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 6 (-2)17 (+3)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Rose Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She likes to wear ponchos typically of a light red in addition to tight pants. She has a hunchback. She has styled her black hair well, parting it to the left. Her eyes are green and catlike.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels threatened by others; and money/treasure

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Military, Criminal record. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Rose Kettlewhistle, Female Halfling Fighter 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Investigation +4, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Dean Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair has been sun bleached extensively. His eyes are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Bonds: Adventurer, Mentor, Rich. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Dean Palomarez, Male Human Fighter 11
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Investigation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1900 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Old masterpiece painting (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in blue turtlenecks beneath a brown coat with black slacks. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Dwarven culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Sage, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Gnomish conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Racist, Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Dabbledob Fiddlefen, Male Gnome Sorcerer 10
Small (3'5") Gnome, Lawful Good (CR 10)
Armor Class 14
Hit Points 76 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 21 (+5)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +3, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 260 pp. A roughly beaten golden orb (30 gp). Solid gold idol (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Sapphire pendant on gold chain (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs

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