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NPC Generator

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Advanced [show]


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered spear and tarnished warhammer as well. His fur is white and very short. He has blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Cloak In the Wind, Male Tabaxi Commoner 9
Medium (5'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp. Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Cloth of gold vestments (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He is mildly Elf supremacist, though he does not identify as such. He plays an instrument quite well.

History: Koeth was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Elven conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Attractive, Family. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Koeth Aloro, Male Elf Barbarian 7
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 44 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vani Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fancy white dress. Her auburn hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Vani is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Vani reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: She seems to be bored by most things; and she has money and likes to spend it

Ideals: Extrovert. Flaws: Lazy, Mundane. Bonds: Attractive, Military, Rich. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Vani Bigheart, Female Halfling Bard 3
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 5 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Shaena Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a red coat. She has wavy black hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.

History: She was raised in a forest tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Shaena Appleblossom, Female Halfling Warrior 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Tim Brady, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. He has styled his silver hair well, parting it to the right. His eyes are blue and beady.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Apothecary, but he was a colossal failure. He has drifted from career to career and currently works as a Cartwright.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Rich, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Tim Brady, Male Human Adept 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. Golden pearl (110 gp).


Social Check DCs


Quelenna Hanali, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With wild golden hair. Her hazel eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Quelenna was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Flaws: Antagonistic, Ugly. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Quelenna Hanali, Female Elf Commoner 7
Medium (4'7") Elf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 800 gp.


Social Check DCs


Sweet Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. His fur is short and yellow. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. When Sweet reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Flaws: Mundane. Bonds: Rich, Family, Mentor, Military. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Sweet Of Winter, Male Tabaxi Aristocrat 9
Medium (5'9") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 20000 cp. Chrysoprase (30 gp). Sard (30 gp). Chrysoberyl (160 gp). Golden yellow topaz (800 gp). Zircon (30 gp).


Social Check DCs


Gerard Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Engraver. His hair is short and brown. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Engraver business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Engraver for hire.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Joker. Bonds: Job, Religious, Guardian. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Gerard Clinton, Male Human Paladin 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Golm Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Mortician and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mortician responsibilities is difficult

Flaws: Shy, PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Golm Asheton, Male Half-Orc Aristocrat 5
Medium (5'6") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Athletics +7, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs

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