Sun Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His red fur is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: Sun was born with his father's beautiful face. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Joker, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 4000 sp. Silver pearl (130 gp). Azurite (15 gp). 1 Minor magic item.
Anne Rayden, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bald on top and has large silver tufts of hair around her ears. Her green unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised in a desert tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and to prove her worth to the world
Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Rich, Nature. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Three Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur is slicked back into a classic pompadour. His yellow eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Three does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. Three was born on a far eastern forest where he grew up under the tutelage of his father, an expert Banker. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle.
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1800 sp. 1 Half-Plate.
Enna Berevan, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a blue suit, tan shirt, and blue tie. Her red hair has been sun bleached extensively. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a small toy that she constantly fidgets with.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Enna and her spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 70 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5
Possessions: 120000 cp. Jade (140 gp).
Engong Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she has the majority of her body covered in plate. Her top hat is riddled with cuts and holes. This violet eyed westerner is not easily forgotten.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Since then, she has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 61 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 5 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 700 gp.
Guy Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak, and he perpetually has his nunchaku ready. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.
Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Tailor, Guy learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: He's attracted to the PC; and wants to open a new tavern
Ideals: Fighting, Logical, Persistence. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Celestial, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp.
Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He has silver crest. His eyes are red.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a necromancer, Dazzazn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 15)
Armor Class 10
Hit Points 87 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 6000 gp. Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (100 gp). An abacus with copper, silver and gold markers (100 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (300 gp). Gold music box (1000 gp). A roughly beaten golden orb (100 gp). Solid gold idol (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helja Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a fancy grey dress. Her auburn hair has been sun bleached extensively. Her violet eyes dart from person to person.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised by priests from a young age. Through the years after Helja was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Helja's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her religion dominates her actions; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Rich purple corundum (400 gp). Red spinel (110 gp). Carnelian (50 gp). 1 Alchemist’s fire.
Paela Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. Her red hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it.
Flaws: Insane, Impulsive, Disease. Bonds: Attractive, Slave, Rich. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. A roughly beaten golden orb (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!