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NPC Generator

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Advanced [show]


Silaqui Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a tan coat over a white low-cut shirt, and a deerstalker hat upon her head. Her long silver hair is drawn into a two foot long braid. Her green eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. Silaqui was born on a far southern desert where she grew up under the tutelage of her father, an expert Spice Merchant. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silaqui fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Guardian. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Silaqui Arnuanna, Female Elf Bard 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Faran Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Rich. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Faran Sunmeadow, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 16 (+3)7 (-2)
Skills Athletics +3, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He sports a long white beard, and similarly colored long hair. His eyes are likewise gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Krimp took refuge in the ruined castle and found the beat up club and armor he uses now. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Dragonborn people; and regain custody of his daughter

Ideals: Justice. Flaws: Racist. Bonds: Rich, Nature, Family. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Krimp Colby, Male Half-Orc Expert 7
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp. Jade (150 gp). Deep blue spinel (600 gp).


Social Check DCs


Damakos Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear green pants and tee shirts. His white hair is lengthy and is close to two feet long. He has gleaming, smiling gold eyes.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Baker business at a young age. He dropped out of school before completing his studies. He was granted druidic powers by his dying brother.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Logical, Gifted. Bonds: Job, Family, Adventurer. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Damakos Mute, Male Tiefling Warrior 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kite In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her Stetson hat is riddled with cuts and holes. This yellow eyed northerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Kite In the Morning, Female Tabaxi Warrior 10
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horza Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his shield. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Horza was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Horza's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Horza Altham, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)11 (+0) 13 (+1)7 (-2)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Verin Absence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a simple black robe with tan stripes complete with hood. Her white hair is still thick. Her eyes are black and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She feeds upon the attention of others.

History: Verin was raised in a hard working conservative environment. When Verin reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted from career to career and currently works as a Slave Trader.

Motivation: Expand her business.

Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Military. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Verin Absence, Female Tiefling Barbarian 8
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 32 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Ishte Blur, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a penchant for wearing a ring with an oversized topaz on her right hand. She has moderate length red hair. She has a tattooed face.

Personality: She is overprotective of those who hire her services. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Rich, Guardian. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Ishte Blur, Female Tiefling Monk 2
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 110 gp. Banded agate (12 gp). Red-brown spinel (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Gildmak Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright red suits and hats. With bright red hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gildmak lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Joker, Fighting. Flaws: Ugly, Insane. Bonds: Family. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Gildmak Porridgepot, Male Halfling Expert 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs

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