Gorgûm Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and red handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His black hair is heavily combed to the right. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Tanner and occasionally as a mercenary.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Slave. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp.
Arnold Lester, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in grey turtlenecks beneath a white coat with grey slacks. He is an epitome of beauty. His golden hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling blue eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and money/treasure
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Jheri Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green tunic with grey highlights, and long brown pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her crest is gold and curly. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a criminal king-pin and mafia family She helped her father out around the business and became quite the natural. She struck the Body Guard job and began her own company from there.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Fighting. Bonds: Military, Criminal record, Job. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1900 sp. Bloodstone (80 gp). Lapis lazuli (5 gp). Eye agate (5 gp).
Bree Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. Her moppish white hair is in a traditional bowl cut. She has gray eyes and a red hat with a tan feather.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the east to a Slave Trader, Bree learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She struck the Slave Trader job and began her own company from there.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Flaws: Shy. Bonds: Rich, Job, Military. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 20 gp.
Marigold Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a red tunic with blue highlights, and long brown pants that bunch up around her shoes. Her hair, while still mostly black, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Marigold enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of a Map Maker, who enjoyed hunting, Marigold was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: To share knowledge with the world; and she is terrified, and will act out of fear
Ideals: Artistic, Logical. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 9000 cp. 6 Acid flasks.
Lamlis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length white hair. His amber eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Lamlis grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Lamlis never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Poor, Adventurer, Job, In love. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 400 gp.
Dee Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. She has shaved her head bald. Her eyes are violet and beady.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in the east, but her parents moved at a very young age to the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: To pay off her debts; and retire the richest woman in the east
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Mentor, Debt. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 16)
Armor Class 11
Hit Points 89 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Peridot (50 gp). Tourmaline (90 gp). Tiger eye turquoise (10 gp). Rose (50 gp). Tiger eye turquoise (10 gp). Moonstone (50 gp). Alexandrite (900 gp). Amethyst (90 gp). White opal (700 gp). Black pearl (900 gp). Azurite (10 gp). Hematite (10 gp). Blue quartz (10 gp). Azurite (10 gp). Obsidian (10 gp). Alexandrite (900 gp). Star rose quartz (50 gp). Violet garnet (900 gp). Jet (90 gp). Emerald (700 gp). Hematite (10 gp). Obsidian (10 gp). Smoky quartz (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nuthra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her black robe and has her halberd always slung over her shoulder. Her rusty crest is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise red.
Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to loving parents in a slum to the north. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Flaws: Ugly. Bonds: Job, In love, Poor, Immigrant. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 140 pp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Althaea Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'8" southern woman, she wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She has shaved her head bald. She wears large thick round spectacles.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Energy wise she seems alert and responsive.
History: Althaea was born in the south. At a young age she loved to build and create. Her druidic abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Justice, Professionalism, Persistence, Gifted. Bonds: Religious. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
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