Hadwisa LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, violet, dusty cloak. She has moderate length auburn hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is a Servant first and foremost. She believes firmly that knowledge should be universal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Servant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 71 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 1000 gp. Rose (30 gp). Carnelian (30 gp). Jet (50 gp). Star ruby (400 gp). Aquamarine (1300 gp).
Aura Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a brown and black handkerchief worn on her left side. She wears a Stetson hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She comes from a rich western family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Bricklayer, and she later adopted a second daughter.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Ideals: Philantrophist. Flaws: Fearful. Bonds: Family, Rich, Job. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 17 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 230 pp. Fire opal pendant on a fine gold chain (2100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (2100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Naivara Ariessus, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her ceremonial dagger. She has a long golden ponytail with little hanging trinkets. Her eyes are a pleasant amber.
Personality: Overbrimming with self-confidence, Naivara isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Animals are drawn to her, and she is able to talk to them.
History: The child of western immigrants she idolized her father. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She was granted divine powers by her dying sister.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted. Bonds: Immigrant. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 5000 sp.
Shifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his gray fur up. His fierce green eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. Through the years after Shifting was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shifting's mother didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end
Ideals: Professionalism, Impeccable. Flaws: Disease, Antagonistic. Bonds: Has a crush. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Virra Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a long, blue, dusty cloak. Her long silver hair is drawn into a two foot long braid. She has gleaming, smiling amber eyes.
Personality: She speaks before she thinks and is too direct. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Soapmaker, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Impulsive, Insane. Bonds: Poor, Job, Family. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1000 gp. Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sariel Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her hair is short and auburn. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She will rave to anyone who will listen. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest woman in the north; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane, Secretive. Bonds: Immigrant, Attractive. Occupation: Tanner
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 380 gp. Coral (130 gp). 1 Simple lock.
Thervan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. His long brown hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: Born to a Mercenary, his mother struggled to pay the bills. Through the years after Thervan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thervan's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Thervan and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Dagnal Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. Her blonde hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A true patriot, Dagnal would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gifted from a young age, Dagnal studied abroad. Through the years after Dagnal was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Dagnal's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Dagnal and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and regain custody of her daughter
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 74 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate brass dragon egg (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Felgrat Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses like a well dressed Shoemaker does. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is silver. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Felgrat was born with his father's beautiful face. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Banker again; and sabotage a competitor
Ideals: Impeccable, Justice. Bonds: Job, Slave, Attractive. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Auran, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. Black opal (900 gp). Rhodochrosite (9 gp). Lapis lazuli (9 gp). Emerald (900 gp). 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!


