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NPC Generator

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Advanced [show]


Lamlis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He sports a long auburn beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Lamlis Iranapha, Male Elf Commoner 13
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 72 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Religion +5, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 100 pp. Jeweled gold crown (3000 gp).


Social Check DCs


Whurbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with violet stripes complete with hood. He has moderate length brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: Whurbin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: To be a Sculptor again; and further expansion of business

Ideals: Extrovert, Joker. Bonds: Attractive, Nature, Job. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Whurbin Fireforge, Male Dwarf Warrior 3
Medium (4'4") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Dagger Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length cinnamon fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Persistence. Flaws: Ugly. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Dagger Running, Female Tabaxi Commoner 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp. Eye agate (13 gp).


Social Check DCs


Harvest Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She very much looks the part of a Cartwright, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She keeps her lavender fur in a pixie cut. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also is a firm believer in the womanly ideal.

History: Harvest was born with her father's beautiful face. She was an apprentice working in her father's forge. She has achieved small success as a Cartwright.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Job, Attractive, In love. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Harvest Candle, Female Tabaxi Cleric 6
Medium (5'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 600 gp.


Social Check DCs


Art Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Barber. Her deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will rave to anyone who will listen. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the east to a Barber, Art learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Barber.

Motivation: Wishes to resurrect an old love; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insomniac, Insane. Bonds: Job, In love. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Art Of Storm, Female Tabaxi Wizard 4
Medium (4'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Iolite (60 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Bilga Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her black hair is heavily combed to the right. Her half smiles and amber eyes are beguiling and draw you in.

Personality: While she acts the brute, she is far gentler than she would appear. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born into a rich family. She dropped out of school before completing her studies. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting, Philantrophist, Logical. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Bilga Southey, Female Half-Orc Commoner 15
Medium (6'0") Half-Orc, Neutral Good (CR 15)
Armor Class 10
Hit Points 67 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Halfling, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 7000 gp. Deep green spinel (150 gp). Rhodochrosite (16 gp). Jacinth (3000 gp). 1 Medium magic item.


Social Check DCs


Balam Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is braided into rings. He wears large thick round spectacles.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Balam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a mountains tribe. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Hedonist, Shy. Bonds: Nature. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Balam Destiny, Male Tiefling Wizard 7
Medium (6'1") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)17 (+3) 14 (+2)9 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Auran, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 400 gp. Brown-green garnet (80 gp). Rose (20 gp). Black star sapphire (900 gp). Hematite (16 gp).


Social Check DCs


Quelenna Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman wears baggy blue pantaloons and a brown scarf. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her white hair, when down, is lengthy. She has a tattooed face.

Personality: Quelenna is depressed about a lot of things. She tends to be a nihilist. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a slaver, Quelenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Quelenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Depressed, Impulsive. Bonds: Rich, Mentor, Adventurer. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Quelenna Iranapha, Female Elf Ranger 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hillanot Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. She wears her bronze crest down. She wears round tiny glasses practically rammed into her face.

Personality: She snorts whenever she laughs or is feeling confident. The war was a terrible time for her, and Hillanot does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a plains tribe. Hillanot liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and to unite with her sister

Flaws: Depressed. Bonds: Attractive, Military, Nature, Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Hillanot Yarjerit, Female Dragonborn Warlock 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 17 (+3)17 (+3)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. Tourmaline (160 gp). Moss agate (9 gp). Silver pearl (160 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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