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NPC Generator

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Advanced [show]


Tervaround Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses in collared shirts and wears a proper scarf over her head. She keeps her silver hair in a flapper bob. Her amber unseeing eyes seem to look past you.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Cook in town.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She struck the Cook job and began her own company from there.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Tervaround Ningel, Female Gnome Druid 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)6 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Hugh Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and wears a faded coat and loose pants complete with wide-brimmed hat. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: The child of a Farmer, who enjoyed hunting, Hugh was taken on many hunting expeditions. He worked as a nervous Bounty Hunter and found it very stressful. He struck the Bounty Hunter job and began his own company from there.

Motivation: To find somewhere to settle down; and he is content

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Hugh Harper, Male Half-Elf Warlock 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 12 (+1)7 (-2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Good lock.


Social Check DCs


Sutha Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a white cloak and cross-gartered blue stockings. Her hair is short and golden. She wears a mask on her face.

Personality: Confrontational and typically high on some drug or another. She is a font of random trivia from the lore and stories she has discovered

History: She was born at the edge of vast plains. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Nature, Rich. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sutha Gyula, Female Half-Orc Expert 15
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 98 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Athletics +8, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3

Possessions: 2000 gp. Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (1600 gp). Fire opal pendant on a fine gold chain (1900 gp). Jeweled gold crown (2000 gp). Finely wrought small gold bracelet (80 gp). Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). An abacus with copper, silver and gold markers (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Fire opal pendant on a fine gold chain (1900 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He sports a long auburn beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Shy, Secretive. Bonds: Religious, Criminal record. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Dain Battlehammer, Male Dwarf Druid 5
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)17 (+3) 10 (+0)15 (+2)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Brown-green garnet (130 gp). Chalcedony (70 gp).


Social Check DCs


Henry Staurheim, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a grey shirt with thin violet vertical stripes and brown pants. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Henry was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Marshal for hire.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Henry Staurheim, Male Human Warrior 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Oriel Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is red. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Navigator and found it very stressful. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Find a way to reverse the transformation of her brother; and she feels kind of lost in life

Flaws: Depressed, Selfish. Bonds: Rich, Job, Family. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Oriel Horner, Female Half-Elf Warrior 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)4 (-3) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 300 gp. Gold dragon comb with red garnet eye (400 gp). Fire opal pendant on a fine gold chain (1200 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Gorgûm Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is cut short. His eyes are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: Gorgûm was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spy.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Flaws: Shy, Antagonistic. Bonds: Poor, Attractive, Job, Enemies. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Gorgûm Everly, Male Half-Orc Monk 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Immeral Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and carries morningstars. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Immeral Qualanthri, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp. 3 Holy water.


Social Check DCs


Portia Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She is generally well dressed albeit a few years behind the times. Her red hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a plains tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed, PTSD. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Portia Appleblossom, Female Halfling Ranger 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 18 (+4)9 (-1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs

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