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NPC Generator

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Advanced [show]


Gillyd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey shirt with thin pastel vertical stripes and brown pants. With wild chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She likes to make people angry or surprised. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. Through the years after Gillyd was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Gillyd's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and to end her boredom

Ideals: Athletic, Logical. Flaws: Antagonistic, Mundane. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Gillyd Dankil, Female Dwarf Commoner 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 13 (+1)7 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Everard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and green handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His chestnut hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and to reunite with his absent father

Flaws: Ugly, Racist, Depressed. Bonds: Family, Rich. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Everard Wedgwood, Male Human Commoner 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 6
Hit Points 56 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills History +6, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +0 / 3d8-4, Grapple +2

Possessions: 2600 gp. Red spinel (140 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries a battered greatsword and tarnished kukri as well. His chestnut hair is kept up in a ponytail inside a small hat. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Barber, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to be a barber again

Ideals: Fighting, Logical. Bonds: Attractive, Job, Poor. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Nuraval Balderk, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 20 (+5)8 (-1) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Zagga Cholmondeley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her auburn hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, In love, Military, Attractive. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Zagga Cholmondeley, Female Half-Orc Druid 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. Chrysoberyl (50 gp). 1 Smokesticks.


Social Check DCs


Pog Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. His hair is long and chestnut with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is harsh and unforgiving.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His psionic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: In love, Slave. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Pog Umbodoben, Male Gnome Adept 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 180 gp. 1 Thunderstones.


Social Check DCs


Myathethil Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her head has been shaved. This brown eyed northerner is not easily forgotten.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. Myathethil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Flaws: Ugly, Terse. Bonds: Adventurer, Military. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Myathethil Amastacia, Female Elf Monk 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 3 (-4)13 (+1) 7 (-2)12 (+1)
Skills Religion +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. White pearl (130 gp).


Social Check DCs


Oriff Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple grey robe with violet stripes complete with hood. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes and a grey hat with a violet feather.

Personality: Aggressive, abrasive, and angry, Oriff embodies much of what other species detest in the Dwarves. Flattery will make her almost putty in your hands.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her painting dream.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Artistic, Fighting. Flaws: Antagonistic, Selfish, Depressed. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Oriff Orcfoe, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 7 (-2)12 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. A roughly beaten golden orb (110 gp).


Social Check DCs


Nurkara Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this northern woman wears an entirely grey suit with blue socks and a vest with buckled shoes. Her hair is cut close to her head. She wears an eyepatch.

Personality: This woman loves writing and to teach people writing more than just about anything. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Mayor, who enjoyed hunting, Nurkara was taken on many hunting expeditions. Nurkara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Nurkara Gorunn, Female Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 370 gp.


Social Check DCs


Skak Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Enemies, Military. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Skak Garrick, Male Half-Orc Monk 11
Medium (6'4") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnoll, Celestial
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 3100 gp. Deep blue spinel (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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