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NPC Generator

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Advanced [show]


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 5 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered dancing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Uraim Helcral, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 150 pp. 1 Masterwork Common Melee.


Social Check DCs


Percival Stafford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears grey leather gloves, a grey jacket, and tight pants. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted druidic powers by his dying brother.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Percival Stafford, Male Human Paladin 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)5 (-3) 13 (+1)13 (+1)
Skills Investigation -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Buvvie Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. She wears a broad hat to hide her balding. Her amber eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Nothing but the best is good enough for her; and a need for knowledge about a nearby landmark

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Forgetful. Bonds: Adventurer. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Buvvie Wildwander, Female Gnome Aristocrat 12
Small (3'5") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Terran
Attacks Melee +0 / 3d10-4, Ranged +5 / 3d10+1, Grapple +5

Possessions: Deep green spinel (110 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, grey cloak, and sports empty pouches on his belt. He is bald on top and has large auburn tufts of hair around his ears. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Baern grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the east; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease, PTSD. Bonds: Adventurer. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Baern Goblinbane, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. 1 Healer’s kit.


Social Check DCs


Meriele Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean violet cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her white hair is lengthy. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 13th year, her parents were killed by a goblins raid, leaving Meriele alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Many goblins want her driven away; and someone believes her a fraud

Flaws: Antagonistic, Disease, Insomniac. Bonds: In love, Enemies. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Meriele Amastacia, Female Half-Elf Druid 9
Medium (5'5") Half-Elf, Lawful Good (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 190 pp.


Social Check DCs


Tordek Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. He wears his golden hair up in a very large beehive style do. His eyes are a pleasant violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is an amazing painter.

History: Tordek hails from a village terrorized by gnolls. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Debt. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Tordek Brawnanvil, Male Dwarf Warlock 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Investigation +8, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal, Terran, Halfling
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 300 pp. Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man tends to wear a large green jacket. His clothes are grease stained in places. His crest, while still mostly gold, has prominent grey streaks. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Mreksh studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mreksh Verthisathurgiesh, Male Dragonborn Adept 13
Medium (6'7") Dragonborn, Lawful Evil (CR 13)
Armor Class 12
Hit Points 39 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Nature +6, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 800 pp. Solid gold idol (200 gp). Silver comb with moonstones (500 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly warhammers and sais. He has a long blonde beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, his parents were killed by a gnolls raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Disease. Bonds: Attractive, Criminal record, Enemies, Military. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Kyle Gladstone, Male Human Expert 10
Medium (5'10") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He has styled his gray fur well, parting it to the right. His copper eyes peer out from beneath his broad brown hat.

Personality: Dynamic is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to get laid

Flaws: Depressed. Bonds: Attractive, Immigrant, Has a crush, Poor, Slave. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Dynamic Grass, Male Tabaxi Ranger 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills Insight +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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