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NPC Generator

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Advanced [show]


Tim Winchester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a grey and green handkerchief worn on his right side. His deerstalker hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Tim Winchester, Male Human Warrior 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)6 (-2) 13 (+1)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp. Tourmaline (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Sweet Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying white fur a little too much giving a sharp white color. Her hazel eyes are slightly larger than normal.

Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Sweet was born with her father's beautiful face. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people; and she has money and likes to spend it

Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Sweet Grass, Female Tabaxi Rogue 1
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. Deep green spinel (100 gp).


Social Check DCs


Sammal Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blue and curly. His white unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sammal was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Disease, Shy. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Sammal Fascination, Male Tiefling Expert 11
Medium (6'9") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 10 (+0)18 (+4)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Halfling, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1500 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Sapphire pendant on gold chain (2200 gp). Silver ewer (80 gp). Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item.


Social Check DCs


Jezebeth Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She wears her brown hair up. Her eyes are silver and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a great chef.

History: She got into the Shoemaker business at a young age. A gifted student she started as a Painter, but she got bored and became a Shoemaker. Days after completing her studies, news broke out that her hometown was attacked by brigands. Jezebeth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She's in love; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies, Has a crush. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Jezebeth Elusive, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. Freshwater pearl (13 gp).


Social Check DCs


Marbas Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly white, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.

History: Marbas was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Disciplined. Flaws: Ugly, Insane, Hedonist. Bonds: Family. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Marbas Chaos, Male Tiefling Warlock 2
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 370 gp.


Social Check DCs


Kathra Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has a moderate pudge and is not very fit. Her hair is cut close to her head. She has a dull look in her brown eyes.

Personality: She has always had a great fascination with Tiefling culture. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born several months after her father was called into army service. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Her religion dominates her actions; and a strong sense of loyalty to tiefling people

Ideals: Optimist. Flaws: Racist. Bonds: In love, Military, Immigrant, Religious. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Kathra Ungart, Female Dwarf Wizard 11
Medium (3'10") Dwarf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 66 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 12 (+1)6 (-2)
Skills Athletics +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 7000 sp.


Social Check DCs


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of luck on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His tied-back hair is red. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Harbek Balderk, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 11 (+0)6 (-2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Seere Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her black hair is drawn into a tight pony tail with a card scrunchie. Her gold eyes peer out from beneath her deerstalker black hat.

Personality: Calm and collected, she is a well trained Interpreter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A gifted student she started as a Cartwright, but she got bored and became a Interpreter. After a long history of fighting, Seere and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job, Mentor. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seere Wisdom, Female Tiefling Adept 6
Medium (4'8") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 11 (+0)19 (+4)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Luthra Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. Her hair is red and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Luthra embodies much of what other species detest in the Gnomes. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's repulsed by the PC.

Flaws: Insomniac, Antagonistic, Secretive. Bonds: Poor, Military. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Luthra Tarkelby, Female Gnome Warlock 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Athletics +0, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 90 gp.


Social Check DCs

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