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NPC Generator

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Advanced [show]


Two Llamas On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear pastel tank tops with black skirt, and is pretty ugly. Her long white fur is drawn into a two foot long braid. This copper eyed northerner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Two Llamas On the Water, Female Tabaxi Wizard 3
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Wrenn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is dressed in earthy colors with a blue and green handkerchief worn on his left side, marred by teas. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. His childhood dream was to be a Mayor, but he was a colossal failure. He then took over the family business and is one of the better Painter for hire.

Motivation: He's looking for his big break; and further expansion of business

Flaws: Ugly, Shy, Impulsive. Bonds: Mentor, Job, Adventurer. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Wrenn Horcusporcus, Male Gnome Druid 13
Small (3'2") Gnome, Neutral Good (CR 13)
Armor Class 10
Hit Points 98 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 200 pp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His auburn hair and beard is wavy and long. His eyes are hazel and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Herbalist, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Forgetful. Bonds: Attractive, Poor, Adventurer. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Frederick Kinsley, Male Human Rogue 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Perception +4, Performance +0
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Blossom Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of longswords on her belt, each one with a emerald on the hilt. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Blossom is combative with any and all who dare try her patience in the slightest.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 10 years.

Motivation: To be a Farmer again; and she'd like to take her coworkers down a peg

Ideals: Fighting, Justice. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Blossom Jamjar, Female Halfling Barbarian 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Beloril Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a grey and black handkerchief worn on his right side. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Beloril was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Military, Enemies. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Beloril Aranore, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Mantus Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a black shirt with thin tan vertical stripes and brown pants, he is not a threatening figure. His black hair is heavily combed to the right. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: Mantus was born in the north. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Gifted, Persistence. Flaws: Ugly, Shy, PTSD. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Mantus Fascination, Male Tiefling Adept 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Alain Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a red poncho over her likewise colored trousers and shirt. She wears her auburn hair up. Her blue eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She misses her home and complains about the freezing weather, even in summer.

History: She was born to loving parents in a slum to the west. Her druidic abilities were realized during a raid on her village. After a long history of fighting, Alain and her spouse have recently divorced.

Motivation: Wants a kiss; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Alain Swiftwhistle, Female Halfling Druid 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp. Golden yellow topaz (1500 gp). Lapis lazuli (10 gp). Peridot (60 gp).


Social Check DCs


Drifting Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is gray and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Drifting has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Joker, Logical. Flaws: Ugly, Disease. Bonds: Family. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Drifting Wing, Male Tabaxi Cleric 6
Medium (5'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 7000 sp.


Social Check DCs


Dynamic On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a monstrous two handed axe. His fur is white and curly. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Dynamic has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Family. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dynamic On the Water, Male Tabaxi Expert 7
Medium (5'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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