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NPC Generator

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Advanced [show]


Odo Conway, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His whole body is exceptionally muscular. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. His druidic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Odo Conway, Male Human Expert 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)7 (-2)
Skills Performance +2, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Gerard Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Flaws: Sensitive, Antagonistic. Bonds: Attractive, Mentor, Immigrant, Rich. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Gerard Dayton, Male Human Cleric 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. White pearl (140 gp).


Social Check DCs


Finellen Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears baggy brown pantaloons and a blue scarf. She has slicked back silver hair. Her green unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of drow once and for all.

History: Finellen was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 10th year, her parents were killed by a drow raid, leaving Finellen alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and a deep hatred of drow

Flaws: Ugly, Disease. Bonds: Poor, Guardian, Enemies. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Finellen Trueanvil, Female Dwarf Fighter 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 54 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 800 gp. Chrysoprase (20 gp). Zircon (20 gp). Silver pearl (140 gp). Aquamarine (900 gp). Aquamarine (900 gp). Iolite (20 gp). Blue sapphire (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long black fur kept up in a rat tail. His amber eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, River has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Hedonist, Disease. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

River Mist, Male Tabaxi Adept 14
Medium (5'7") Tabaxi, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 83 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +6, Religion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Jeweled anklet (1000 gp). 1 Medium magic item.


Social Check DCs


Alex Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light yellow in addition to tight pants. His whole body is exceptionally muscular. His hair, while still mostly silver, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Alex was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Cook soon after.

Motivation: Further expansion of business.

Ideals: Disciplined, Justice. Bonds: Immigrant, Job. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Alex Madden, Male Half-Elf Bard 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. Deep blue spinel (1600 gp). Chrysoprase (20 gp). Eye agate (16 gp). Alexandrite (1600 gp).


Social Check DCs


Akmen Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears black cloth garments or leather armor. His silver hair is lengthy. His fierce white eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Akmen was left his father's suit of armor and trained in its use and care. He has worked as a Junk Dealer like his father before him.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Military, Job, Adventurer. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Akmen Grace, Male Tiefling Monk 3
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. Eye agate (10 gp).


Social Check DCs


Aura Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin violet vertical stripes and grey pants. She has a slight overbite and is overall scrawny. Her lavender fur is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Aura has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Ugly, Insomniac, Disease. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Aura Fang, Female Tabaxi Wizard 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Azgrom Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His head has been shaved. His eyes are hazel and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: Azgrom was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Azgrom Soames, Male Half-Orc Sorcerer 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp.


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man has a large white mantle and cape that has been intricately interwoven into his black robe and is in decent physical shape. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gildmak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: A deep hatred of dire rats; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Artistic, Logical. Bonds: Rich, Job, Enemies. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Gildmak High-hill, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 8 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)13 (+1) 9 (-1)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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