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NPC Generator

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Advanced [show]


Margery Hayhurst, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has silver hair. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born on a small isolated farm. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their daughter. She worked as a Tailor, and she later adopted a second daughter.

Motivation: To unite with her brother.

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Military, Nature, Family. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Margery Hayhurst, Female Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Moss agate (11 gp).


Social Check DCs


Pelaios Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his nunchaku ready. His white hair is still thick. This gold eyed southerner is not easily forgotten.

Personality: Pelaios hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He works hard and plays hard.

History: Born in the south to a Dyer, Pelaios learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Job. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Pelaios Tragedy, Male Tiefling Aristocrat 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large brown jacket. He has a red handlebar mustache and slicked back red hair. He has blue eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He can't help but pocket interesting objects he comes across

History: He got into the Assassin business at a young age. When Beloril reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Racist. Bonds: Criminal record, Job, Military, Debt. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Beloril Daerdahk, Male Dwarf Aristocrat 3
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 20 (+5)14 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2400 sp. Chalcedony (40 gp). Peridot (40 gp). White pearl (40 gp).


Social Check DCs


Perra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She is generally well dressed albeit a few years behind the times. She keeps her long silver crest kept up in a rat tail. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was always a brilliant, if unscrupulous mind. In her 10th year, her parents were killed by a brigands raid, leaving Perra alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of brigands

Ideals: Logical. Flaws: Terse, Insane. Bonds: Attractive, Enemies. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Perra Bhenkumbyrznaax, Female Dragonborn Fighter 17
Medium (6'4") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 104 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 1100 pp. Golden pearl (70 gp). Coral (70 gp). Aquamarine (1600 gp). Citrine (50 gp). Chrysoberyl (70 gp). Bloodstone (50 gp). Golden yellow topaz (1600 gp). Amethyst (70 gp). Sard (50 gp). Aquamarine (1600 gp). Red spinel (70 gp). Azurite (10 gp). Golden yellow topaz (1600 gp). Eye agate (10 gp). White opal (1000 gp). 1 Medium magic item.


Social Check DCs


Vassago Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Mayor uniform. His hair, while still mostly dark red, has prominent grey streaks. His eyes are white and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Vassago would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Vassago grew up listening to his mother's many stories. His childhood dream was to be a Marshal, but he was a colossal failure. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Disease. Bonds: Job, Military, Adventurer, Family. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Vassago Guile, Male Tiefling Warlock 7
Medium (6'0") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 110 pp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Cairn Chance, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. He keeps his long purple hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Mercenary. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now mingles about in high society.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Rich. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Cairn Chance, Male Tiefling Bard 8
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 17 (+3)19 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 600 gp. Carnelian (30 gp).


Social Check DCs


Sun Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'9". She wears a brown vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a glaive. She has no fur. Her fierce amber eyes like to dwell on things.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sun is combative with any and all who dare try her patience in the slightest.

History: Sun was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Brewer soon after.

Motivation: Expand her business; and to be a hunter again

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Sun Mirror, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)10 (+0) 17 (+3)11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Trym Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white pants and tee shirts. She has a slight overbite and is overall scrawny. Her brown hair, when down, is lengthy. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Trym and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Impulsive, Disease, Antagonistic. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Trym Whispermouse, Female Halfling Ranger 8
Small (2'8") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Moss agate (5 gp). Sardonyx (70 gp). Golden pearl (40 gp). Aquamarine (1000 gp). Smoky quartz (70 gp).


Social Check DCs


John Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His hair is always cut to a buzz. His violet eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and a rival would like him out of the picture

Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

John Runghold, Male Half-Elf Barbarian 6
Medium (5'5") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 4 (-3)10 (+0)
Skills History +4, Performance +3
Senses Passive Perception 7
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp. Sard (60 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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