Leaf Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear brown clothing when she does not wear armor. Her red fur is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is very quiet and rarely speaks above a whisper. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Leaf lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Her relatives are trying to arrange a marriage; and she seems to be bored by most things
Flaws: Shy, Antagonistic, Mundane. Bonds: Family, Enemies. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 6 (-2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adelaide Churchill, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back blonde hair. Her eyes are gray and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Adelaide lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Adelaide took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.
Motivation: To clean up the streets; and her relatives are trying to arrange a marriage
Ideals: Artistic, Gifted. Bonds: Attractive, Guardian, Family. Occupation: Sculptor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Amethyst (80 gp). 1 Masterwork Light steel shield.
Habor Chant, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He has a moderate pudge and is not very fit. His hair is purple and very short. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Habor studied abroad. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: To pay off his debts; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job, Debt. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 13)
Armor Class 13
Hit Points 81 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 3000 gp. A silver and pearl hairclip (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purah Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'7" northern woman, she wears a tight fitting green shirt and pants. Her long dark red hair is drawn into a two foot long braid. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast island. Purah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Detective job now, and dutifully fulfills any obligations she has.
Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp. 1 Breastplate.
Eleanor Riley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Her chestnut hair is knotted and matted. This blue eyed northerner is not easily forgotten.
Personality: Eleanor wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She also hits on women, regardless of circumstances.
History: Born in the north her family was never financially stable. She worked as a nervous Stableman and found it very stressful. She inherited the family business which she has now maintained for 8 years.
Motivation: Find a way to reverse the transformation of her sister; and she wants to get laid
Ideals: Disciplined. Bonds: Has a crush, Poor, Job, Family. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
Seere Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. Her black hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Seere is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. She hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with her absent father; and regain custody of her son
Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Family, Has a crush. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. Zircon (30 gp). White pearl (120 gp). Tourmaline (120 gp).
Sun Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has no fur. This amber eyed westerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Sun enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Mundane, Hedonist. Bonds: Religious, Enemies. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 sp.
Mantus Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt with thin red vertical stripes and tan pants. He is bristling with hidden weapons, mostly spears and bastard swords. His hair is black and very short. He wears an eyepatch.
Personality: He is business-like. He takes instructions and follows them to the letter. He can't help but pocket interesting objects he comes across
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Criminal record, Slave. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 37000 sp. 1 Minor magic item.
Altho High-hill, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and wears silk and lounges about seductively. His long golden hair reaches down to his waist. His eyes are brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Altho was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Ideals: Philantrophist. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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