Ekk Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. She has moderate length blonde hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Ekk is depressed about a lot of things. She tends to be a nihilist. She also hits on women, regardless of circumstances.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She now owns her own business.
Motivation: Further expansion of business; and to be a seamstress again
Flaws: Addict, Depressed. Bonds: Has a crush, Rich, Job. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 1000 gp. Blue quartz (14 gp). Aquamarine (600 gp). Iolite (70 gp). Rhodochrosite (14 gp). Aquamarine (600 gp). Chalcedony (70 gp). Violet garnet (600 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His blonde hair is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Barrister, Nordak learned a great deal about his mother's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 10000 cp.
Harbek Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the south. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Harbek studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Athletic, Pacifist, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Buckler.
Sun Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he is well dressed, constantly wearing a brown suit, black shirt, and tan tie. His cinnamon fur is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a necromancer, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his old friends.
Flaws: Addict, Cynical. Bonds: Adventurer, Mentor, Poor. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2100 gp. Moss agate (16 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarana Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this southern woman dresses in collared shirts and wears a proper scarf over her head. She has moderate length auburn hair. She has brown eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Flattery will make her almost putty in your hands.
History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, Selfish, Ugly, PTSD. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp. Brown-green garnet (160 gp). Blue star sapphire (400 gp). Freshwater pearl (7 gp).
Mella Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a yellow costume with the symbols of magic on her torso. She has a hunchback. Her hair, while still mostly chestnut, has prominent grey streaks. She has amber eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Energy wise she seems alert and responsive.
History: Mella hails from a village terrorized by giants. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
Possessions: 400 sp. 1 Silk rope.
Uthemar Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his red hair well, parting it to the right. His ears are large.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted druidic powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Valafar Shame, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears an entirely green suit with red socks and a vest with buckled shoes. His white hair is lengthy and is close to two feet long. His eyes are gold.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Valafar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Valafar's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 5 (-3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 300 gp.
Cask Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She keeps her orange fur in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the recently deceased. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her mother raised her in a mountain cabin. Cask liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's in love; and she has a crush on the local miner
Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Nature, Has a crush. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Undercommon, Druidic, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
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