Odo Stanton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He is an epitome of beauty. His golden hair has been sun bleached extensively. He has a dull look in his violet eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.
Motivation: Regain custody of his son.
Ideals: Fighting, Artistic. Flaws: Forgetful. Bonds: Attractive, Family. Occupation: Barber
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 600 gp. Alexandrite (1000 gp). Malachite (4 gp). Bloodstone (40 gp).
Qualen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. His hair is golden, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a mason and was forced into it by his family
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 94 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 500 pp. An abacus with copper, silver and gold markers (170 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (1000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hethress Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a black suit. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. She has red crest. Her skin is flawless and her red eyes scan people very quickly.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a great chef.
History: She was born blind and as such lacked many opportunities for work. She moved out east to avoid the crime she committed. She was granted psionic powers by her dying brother.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 8000 sp. Deep blue spinel (700 gp). Pink pearl (90 gp). Aquamarine (700 gp). Chrysoprase (40 gp). Alexandrite (700 gp).
Harbek Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his violet eyes.
Personality: Eccentric and domineering, Harbek will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Harbek was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Harbek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 20 (+5) | 5 (-3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 5000 cp.
Aust Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His blonde hair is smooth and relatively long. His amber eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. After a long history of fighting, Aust and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Professionalism. Flaws: Selfish, Antagonistic, Racist. Bonds: Family. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Everburning torch. 2 Holy water. 3 Smokesticks.
Dalaba Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants. She carries with her a set of glaives on her belt, each one with a jet on the hilt. Her brown hair is drawn into a tight pony tail with a rose scrunchie. She is baby faced.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of a Crown-heir, who enjoyed hunting, Dalaba was taken on many hunting expeditions. She has had some formal singing training, and achieved minor success. After a long history of fighting, Dalaba and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Artistic. Flaws: Antagonistic. Bonds: Nature. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 18000 cp. Eye agate (5 gp). Jet (120 gp). Aquamarine (500 gp). 1 Good lock. 1 Bullseye lantern. 1 Healer’s kit. 1 Bullseye lantern.
Delg Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with feathered hat, he is not a threatening figure. He wears a feathered hat to hide his balding. His gray eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved out south to avoid the crime he committed. He was granted necromantic powers by his dying brother.
Motivation: Seeks redemption.
Ideals: Artistic, Gifted. Flaws: Insomniac, Insane. Bonds: Criminal record. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Maiathah Horineth, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her long golden hair reaches down to her waist. Her eyes are blue and she is always smoking a pipe.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark; and a rival would like her out of the picture
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traubon Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple brown robe with green stripes complete with hood. He is bald on top and has large red tufts of hair around his ears. His green unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
