Calcitro Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is white and curly. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Calcitro isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He works hard and plays hard.
History: Born to a pair of adventurers, Calcitro grew up listening to his mother's many stories. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his painting dream.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Fighting, Impeccable, Artistic. Flaws: Hedonist. Bonds: Adventurer. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp.
Serpent Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She is dressed in earthy colors with a brown and blue handkerchief worn on her right side. She wears her red fur up. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Slave. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Ugarth Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean black cloak covering his clean studded leather. He has wavy blonde hair. His eyes are a pleasant gray.
Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Ugarth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Ugarth reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Insane, Depressed. Bonds: Military. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 200 gp.
Katherine Jacobs, Female Human [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail, and sports empty pouches on her belt. With bright white hair. She is very pretty but has cold, dead eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her father and her brother before her, after school she went straight into learning to become a Spice Merchant. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.
Motivation: To be a Barber again; and further expansion of business
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. 3 Alchemist’s fire.
Aym Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a green coat. She wears a Stetson hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: This woman loves writing and to teach people writing more than just about anything. She would rather hide behind her crafts than deal with other people.
History: Aym lived on a farm with her mother, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and she is greedy
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp.
Spear Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears baggy pastel pantaloons and a green scarf. Her right leg appears badly burned and disfigured. Her fur is greying and her face has many wrinkles. Her thin eyebrows rest above her beady blue eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Adran Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He very much looks the part of a Miner. His hair is always cut to a buzz. His eyes are amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Adran lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his son; and sabotage a competitor
Ideals: Athletic, Opinionated, Artistic. Bonds: Job, Family. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Eye agate (15 gp). Sardonyx (60 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He has shaved his head bald. He has gleaming, smiling hazel eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.
History: Immeral hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Spy and was forced into it by his family; and to unite with his brother
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Enemies, Attractive, Family. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Tarhun Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in green turtlenecks beneath a red coat with brown slacks. He has moderate length white crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Fighting. Flaws: Depressed. Bonds: Attractive. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 11)
Armor Class 13
Hit Points 64 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 sp. Zircon (60 gp). Peridot (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
