Ar-Kaius Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His tied-back hair is silver. His eyes, though not visible through his cowl, are green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Ar-Kaius was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Ar-Kaius was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Entrepeneur, Persistence. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 500 gp. Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).
Pog Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries nunchakus. His blonde hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. Pog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the west, but his parents moved at a very young age to the south. Pog was born on a far western mountains where he grew up under the tutelage of his father, an expert Crown-heir. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Crown-heir
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 57 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 19 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Elven, Aquan, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Kimberly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He carries a battered hand crossbow and tarnished crossbow as well. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Randal studied abroad. In his youth he was a Actor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was granted martial powers by his dying brother.
Motivation: He loathes his own lifestyle; and to prove his worth to the world
Ideals: Fighting, Passionate, Gifted. Flaws: Impulsive, PTSD, Depressed. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 10 pp.
Vezera Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blue crest is heavily combed to the left. Her face is covered beneath a completely black helmet.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Vezera lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To share knowledge with the world.
Ideals: Passionate, Optimist, Logical. Bonds: Family. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 30 gp.
Serpent Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears baggy brown pantaloons and a green scarf. Her clothes are grease stained in places. Her red fur is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.
History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She became a Locksmith soon after.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
Possessions: 600 gp.
Faran Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His white hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Actor in town.
History: He is a Lamia in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Actor.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Flaws: Shy. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 64 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 2900 gp. Solid gold idol (1100 gp).
Rimple Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He has a long black beard with little hanging trinkets. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses divination through singing.
History: Rimple was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey tunic with brown highlights, and long tan pants that bunch up around his shoes. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.
History: Hunter hails from a village terrorized by illithids. His childhood dream was to be a Performer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a performer again
Ideals: Joker. Flaws: Ugly, Addict, Greedy. Bonds: Enemies, Job. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp. 2 Thunderstones.
Olivia Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'8" and wears a red tunic with green highlights, and long white pants that bunch up around her shoes. Her left leg appears badly burned and disfigured. Her golden hair is unkempt and raggedy. Her violet eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also has developed a complete distrust of the Barkeep profession.
History: Sold as a small child to a slaver, Olivia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She tends to her Stylist job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Stylist responsibilities is difficult.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
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