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NPC Generator

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Advanced [show]


Jelenneth Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her broad hat is riddled with cuts and holes. She has gray eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the north. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and meet up once more with her childhood friend

Flaws: Ugly, Shy, Fearful. Bonds: Adventurer, Immigrant, Nature. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Jelenneth Xistsrith, Female Elf Warlock 2
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 220 gp.


Social Check DCs


Ellyjoybell Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear tan pants and tee shirts. Her hair is short and black. Her eyes are brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the east to a Locksmith, Ellyjoybell learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted from career to career and currently works as a Locksmith.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Selfish. Bonds: Criminal record, Job, Nature, Religious. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ellyjoybell Fabblestabble, Female Gnome Paladin 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)6 (-2) 8 (-1)16 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Nuraval Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt with thin tan vertical stripes and white pants. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and money/treasure

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Rich. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Nuraval Morigak, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnome, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black armored body suit, with a simple violet line shooting up and back down. His deerstalker hat is riddled with cuts and holes. His gold eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heskan is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable.

Ideals: Passionate, Justice. Flaws: Ugly. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Heskan Daardendrian, Male Dragonborn Commoner 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Sannl Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears dark leathers with embroidery. Her silver hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sannl hails from a village terrorized by orcs. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insane, Forgetful. Bonds: Enemies. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Sannl Thrahak, Female Dwarf Warlock 6
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)15 (+2) 9 (-1)7 (-2)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He wears a feathered hat to cover his moderate length gray fur. His fierce yellow eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Some 5 years later his spouse died after the birth of his son. Heartbroken, Kite never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's in love; and he has a crush on the local bricklayer

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, In love, Has a crush. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Kite Of Ale, Male Tabaxi Monk 19
Medium (6'0") Tabaxi, Chaotic Evil (CR 19)
Armor Class 10
Hit Points 133 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Performance +7, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +6 / 5d8+0, Grapple +0

Possessions: 4000 gp. Jet (110 gp). Moss agate (13 gp). Sardonyx (20 gp). Red-brown spinel (110 gp). Blue sapphire (800 gp). Blue quartz (13 gp). Deep green spinel (110 gp). Black pearl (1200 gp). Chrysoberyl (110 gp). Blue star sapphire (800 gp). Chrysoprase (20 gp). Rhodochrosite (13 gp). Rhodochrosite (13 gp). Sard (20 gp). Lapis lazuli (13 gp). Tiger eye turquoise (13 gp). Sardonyx (20 gp). Moss agate (13 gp). Deep blue spinel (1200 gp). Pink pearl (110 gp). Sardonyx (20 gp). Coral (110 gp). Hematite (13 gp). Zircon (20 gp). Tiger eye turquoise (13 gp). White pearl (110 gp). Sardonyx (20 gp). Azurite (13 gp). Tiger eye turquoise (13 gp). Tourmaline (110 gp). Aquamarine (1200 gp). 1 Major magic item.


Social Check DCs


Aramil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his silver hair in a pixie cut. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: He seems to be bored by most things; and he is content

Ideals: Persistence. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Aramil Teinithra, Male Elf Adept 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 4 (-3)15 (+2) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Kite Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light pastel in addition to tight pants. He has white fur. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Flaws: Ugly, Fearful. Bonds: Adventurer, Family, Rich. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Kite Thundercloud, Male Tabaxi Monk 13
Medium (6'1") Tabaxi, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 200 pp. Jeweled gold crown (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). A silver and pearl hairclip (60 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His fur is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Right-Handed wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Disciplined, Pacifist, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Right-Handed On the Water, Male Tabaxi Monk 3
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 6 (-2)16 (+3)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Goblin, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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