Faral Aloro, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. She sports brown long hair. She wears a mask on her face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in a small village she learned the ways of the warrior from her mother. She struck it rich when she found rare goods in large quantities. She became a Slave Trader soon after.
Motivation: To be a Interpreter again; and she has money and likes to spend it
Ideals: Justice, Fighting. Bonds: Rich, Slave, Job. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Henry Easton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown cloak and cross-gartered violet stockings. His hair is always cut to a buzz. His eyes are brown and beady.
Personality: He is extraordinarily eccentric. He is a great chef.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against dire rats
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 900 gp.
Taklinn Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered axe and tarnished bastard sword as well. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Taklinn was raised in a hard working conservative environment. Through the years after Taklinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Taklinn's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Herbalist.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Fighting, Joker, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 76 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal, Infernal
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Red garnet (60 gp). Moss agate (7 gp). Blue quartz (7 gp). Silver pearl (60 gp). Iolite (70 gp). Black opal (800 gp).
Susannah Cornish, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her hair is red and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: She was born in the east. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She feels threatened by others; and her religion dominates her actions
Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Religious, Immigrant, Adventurer. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 18 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. 1 Minor magic item.
Seddit Muse, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a green coat over a white low-cut shirt, and a top hat upon her head. Her whole body is exceptionally muscular. Her red hair is unkempt and raggedy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She misses her home and complains about the freezing weather, even in summer.
History: Seddit was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: To prove her worth to the world; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Poor. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 600 sp.
Kasdeya Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a green coat. Her hair is chestnut and very short. Her red eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Kasdeya lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Server, but she was a colossal failure. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she feels that her past leaves her morally obligated to help
Flaws: Shy, Greedy. Bonds: Family, Job, Criminal record. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 76 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2000 gp. Chrysoberyl (90 gp). Moonstone (30 gp). Banded agate (16 gp). Star rose quartz (30 gp). 1 Minor magic item.
Dreali Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He keeps his long black hair kept up in a rat tail. His eyes are likewise brown. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Dreali was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and he's in love
Ideals: Athletic, Persistence. Bonds: Attractive, Has a crush, Religious. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 360 gp. 1 Crowbar.
Jebeddo Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Jebeddo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Ugly, Greedy, Addict. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 20 pp.
Symma Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'1" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her hair is long and blonde with streaks of white, and is pulled back with small blue clips. She has amber eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her father.
History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Slave, Family. Occupation: Performer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (150 gp). Tourmaline (150 gp). Iolite (80 gp). Rose (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
