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NPC Generator

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Advanced [show]


Sindri Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His golden hair is greasy and uncared for. His eyes are a pleasant blue.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: He was raised in a forest tribe. When Sindri reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and dragonborn compassion

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Nature, Military. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Sindri Scheppen, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Ghaliver Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright red hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ghaliver hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies, Rich. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Ghaliver Stonebridge, Male Halfling Warlock 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Banded agate (5 gp). Smoky quartz (60 gp). Chrysoberyl (60 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Rael Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also has developed a complete distrust of the Barber profession.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, Rich, Debt. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Rael Galanodel, Male Elf Fighter 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)13 (+1) 6 (-2)11 (+0)
Skills History +3, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Donaar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His red unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Donaar was raised in a hard working conservative environment. Through the years after Donaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Donaar's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: To settle down with his crush; and wants to open a new tavern

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Donaar Shestendeliath, Male Dragonborn Barbarian 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Art Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Painter uniform. He has done his best to style his beige fur to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He worked as a nervous Painter and found it very stressful. He has never given up on his poetry dream.

Motivation: He is content; and to share knowledge with the world

Ideals: Joker, Logical, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Art Grass, Male Tabaxi Druid 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow coat over a tan low-cut shirt, and a small hat upon his head, and sports empty pouches on his belt. His blonde hair is braided into rings. His hazel eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: He is a Lamia in disguise. His family was turned out during the war. He and his family wandered west to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Criminal record. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Uthemar Coleman, Male Half-Elf Paladin 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)6 (-2) 11 (+0)12 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Deep blue spinel (500 gp). Fiery yellow corundum (400 gp). 1 Chain shirt. 1 Breastplate. 1 Full Plate.


Social Check DCs


Cressel Shame, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is slicked back into a classic pompadour. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Cressel was born the youngest of three triplets. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and an old rival family wants him found

Flaws: Impulsive. Bonds: Family, Has a crush, Job. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Cressel Shame, Male Tiefling Paladin 3
Medium (6'10") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Jasper (60 gp). Black pearl (700 gp). 2 Tanglefoot bags. 3 Holy water. 2 Tanglefoot bags.


Social Check DCs


Norkruuth Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a top hat to cover his moderate length bronze crest. His gold eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: Norkruuth was born in the north. At a young age he loved to build and create. After coming to the age of reason, Norkruuth took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted, Persistence, Entrepeneur. Bonds: Religious. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Norkruuth Kerrhylon, Male Dragonborn Barbarian 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 14 (+2)19 (+4)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Elaim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his monstrous two handed axe, and a wedding ring on his right hand. His long red hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of gnolls once and for all.

History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 16th year, his parents were killed by a gnolls raid, leaving Elaim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Athletic. Bonds: In love, Enemies, Poor. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Elaim Balderk, Male Dwarf Paladin 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 115 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)16 (+3) 13 (+1)15 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. White opal (500 gp). Azurite (7 gp). Banded agate (7 gp). Lapis lazuli (7 gp). Moonstone (40 gp).


Social Check DCs

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